Full notes
Full CoXistence update
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What changed
- UI and audio
- Gameplay
- Maps
- Fixes
CoXistence changes
🎮 Game Update – Tactical Depth, Visual Flair & Audio Enhancements! 🎨🎵
Hey everyone,
We’ve just rolled out a medium-sized update packed with quality-of-life improvements, visual upgrades, and a few surprises that we think you’ll love. Here’s what’s new:
🧩 A New Era of Tactical Play (Coming Soon) We’re laying the groundwork for a brand-new update system that will change the way you will approach fusing and upgrading cards. We’re keeping the details under wraps for now, but get ready to think more strategically..
🗺️ World Map Art Overhaul The world map has been refreshed with beautiful, hand-drawn artwork. It’s a big step toward making the game world feel more alive—and we’ll continue refining it as needed.
🎵 Audio Enhancements
A brand-new theme song has been added to set the tone, this will be used in our advertising also.
Tons of new sound effects have been introduced to make battles and interactions more immersive.
⚔️ Versus Screen Polish The Versus screen has received some extra love—expect a more dynamic and polished look when facing off against opponents and special opponents......shhh
🐛 Bug Fixes
Fixed an issue where opponents couldn’t play their last card.
Fixed a bug where the player always started first.
As always, thank you for your continued support and feedback. We’re excited about where the game is headed—and we can’t wait to share more with you soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
