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Steam News25 July 20241y ago

Mouse support, improved controls + UI (v0.21.0)

Controls Added support for playing with a mouse. Added a brief controls onboarding questionnaire to help set up new players with a default control layout that fits their playstyle.

Full notes

Full Counterpick Labs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedControlsAdded support for playing with a mouse.
addedControlsAdded a brief controls onboarding questionnaire to help set up new players with a default control layout that fits their playstyle.
changedControlsChanged the default keyboard controls based on player feedback. Note that this may mess up your existing keyboard binds and profiles. Please ensure they are correct and re-save any profiles. for the inconvenience!
changedUI/UXRedesigned loadout menus to be less overwhelming.
changedUI/UXAltered UI to be easier to navigate with mouse.
changedUI/UXSecondary menu selection (used to change color palettes) is now bound to [e]/grab instead of [j]/jump.

Controls

  • Added support for playing with a mouse.

  • Added a brief controls onboarding questionnaire to help set up new players with a default control layout that fits their playstyle.

  • Changed the default keyboard controls based on player feedback. Note that this may mess up your existing keyboard binds and profiles. Please ensure they are correct and re-save any profiles. for the inconvenience!

UI/UX

  • Redesigned loadout menus to be less overwhelming.

  • Altered UI to be easier to navigate with mouse.

  • Secondary menu selection (used to change color palettes) is now bound to [e]/grab instead of [j]/jump.

  • To reduce new player confusion, Enter (in addition to Space) can now be used to select menu items. Control now acts as a "start" button for keyboard users.

  • Replaced various floating UI prompts with new menu items to reduce clutter.

Gameplay

  • When tap jump is on it is now possible to perform upward light and strong attacks out of jump squat.

  • Added a 2-frame leniency window for directional light and strong attacks in cases where the direction is pressed after the attack input.

  • It is now possible to wall jump with tap jump.

  • Tap-jumped air jumps are now delayed by 3 frames to allow players to perform upward aerial attacks without jumping.

These changes should make tap jump much more usable. It should now be much easier to perform upward light, strong, aerial, and special (gadget) attacks without accidentally jumping.

Tutorial

  • Tweaked tutorial to better accommodate tap jump users.

Bugs

  • Fixed bug where game would crash when joining a quickplay match directly from watching a replay.

  • Fixed bug where progress could not be made in the Directional Influence tutorial.

I'm aware of a bug that sometimes causes replays of online matches to desync. Still looking into this.

Note that several other minor patches were released over the past couple weeks. I don't typically post patch notes for those here as Steam announcements as I don't want to spam people who are following this game, but anything major I'll make sure to post here and you can read the full patch notes in-game!

Source

Steam News / 25 July 2024

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