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Steam News26 May 20262mo ago

Patch 2026-05-26 03:00

Patch 2026-05-26 Network synchronization and client correction update. This patch follows the recent AI overhaul which required servers and clients to run on a constant 60 FPS network refresh rate.

Full notes

Full Cosmonade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Server
  • Gameplay
  • Performance
changedNetwork synchronization and client correction update.
changedThis patch follows the recent AI overhaul which required servers and clients to run on a constant 60 FPS network refresh rate.
changedimproved client-side position correction;
changedreduced micro-stutters and rollback effects;
changedimproved overall movement smoothness;
addednetcode adjustments for the new 60 FPS server tickrate.

Cosmonade changes

changedNetwork synchronization and client correction update.
changedThis patch follows the recent AI overhaul which required servers and clients to run on a constant 60 FPS network refresh rate.
changedimproved client-side position correction;
changedreduced micro-stutters and rollback effects;
changedimproved overall movement smoothness;

Patch 2026-05-26

Network synchronization and client correction update.

This patch follows the recent AI overhaul which required servers and clients to run on a constant 60 FPS network refresh rate.

  • improved client-side position correction;

  • reduced micro-stutters and rollback effects;

  • improved overall movement smoothness;

  • netcode adjustments for the new 60 FPS server tickrate.

This update mainly focuses on improving gameplay stability and synchronization during matches.

Source

Steam News / 26 May 2026

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