In this update5
Full notes
Full Cosmonade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
- Gameplay
Cosmonade changes
Server and Network Update
We have deployed a major update focused on improving network stability, performance, and server management.
Optimizations
Significant improvement in UDP network encoding performance.
Reduced CPU load on the network sending thread.
System buffer optimizations for more stable data transmission.
Reduced latency spikes during packet sending.
Region System
Added server region selection system.
Players can now choose their game region.
Region can be changed from the in-game menu.
The server remains authoritative over gameplay and validates available regions.
Network and Stability
Improved network frame handling to reduce latency variation.
Optimized socket write syscalls.
Better server load handling under high population.
Miscellaneous
Minor fixes and general stability improvements.
Internal code cleanup and server-side optimizations.
Notes
This update primarily focuses on improving network smoothness and server stability during high-intensity gameplay sessions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
