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Steam News8 January 20265mo ago

[Devlog] December 2025 - Week 4

Welcome to the week 56 devlog for Cosmic Construct. Apparently I'm sick again, winter has not been good to me. I went from throat pain, to coughing, now I'm leaking. But its whatever. Not much I can do about it.

Full notes

Full Cosmic Construct update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Server
  • Maps
  • Gameplay
changedThe Cosmic Construct community discord server .
changedMost of the Dansland biome stuff is finished. I have a few biome specific plants to make, then I'll have it integrated into the game. Dansland is going to supply some of the more brown tone decor item recipes, and as mentioned before fruits for cooking
changedTier 6 buildings need the Bazaar coded in, although all of the parts are done the procedural generation isn't looking right. The City Hall, Guild Hall, Observatory, and Treasury haven't been imported into the game yet, but are complete. The Library and Museum arts are still in progress, both are large triple buildings so that take a lot more work. After those are done all of the Tier 6 structures will be done. Tier 7 buildings have the Auditor, Terraformer, and Centrifuge arts done but not imported. I have to do a special animation for the Terraformer which need its own code. The Hotel and Stadium are in progress. Not started or with almost no art are the Institute, Mall, and Mausoleum, as well as an unnamed triple size structure. So Tier 7 is about half way complete.
changedTier 8 Buildings are barely started, and need the Embassy finished (which is almost done), then the Distro, Mansion, Resort, University, Colosseum, and 5 other unnamed structures. Tier 8 is barely started. I think I'll spend most of February doing that.

Cosmic Construct changes

changedThe Cosmic Construct community discord server .
changedMost of the Dansland biome stuff is finished. I have a few biome specific plants to make, then I'll have it integrated into the game. Dansland is going to supply some of the more brown tone decor item recipes, and as mentioned before fruits for cooking
changedTier 6 buildings need the Bazaar coded in, although all of the parts are done the procedural generation isn't looking right. The City Hall, Guild Hall, Observatory, and Treasury haven't been imported into the game yet, but are complete. The Library and Museum arts are still in progress, both are large triple buildings so that take a lot more work. After those are done all of the Tier 6 structures will be done. Tier 7 buildings have the Auditor, Terraformer, and Centrifuge arts done but not imported. I have to do a special animation for the Terraformer which need its own code. The Hotel and Stadium are in progress. Not started or with almost no art are the Institute, Mall, and Mausoleum, as well as an unnamed triple size structure. So Tier 7 is about half way complete.
changedTier 8 Buildings are barely started, and need the Embassy finished (which is almost done), then the Distro, Mansion, Resort, University, Colosseum, and 5 other unnamed structures. Tier 8 is barely started. I think I'll spend most of February doing that.

Welcome to the week 56 devlog for Cosmic Construct. Apparently I'm sick again, winter has not been good to me. I went from throat pain, to coughing, now I'm leaking. But its whatever. Not much I can do about it.

To follow the game's progress you can join me at:

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Structure Art

Most of the Dansland biome stuff is finished. I have a few biome specific plants to make, then I'll have it integrated into the game. Dansland is going to supply some of the more brown tone decor item recipes, and as mentioned before fruits for cooking

I did some work on the Hotel, Stadium, and Resort, though not as much as I would have liked. I'm going to blame sickness for my unwillingness to sit down and draw. Let me instead talk about what is done, what needs to be done, and what I'm going to do next. Seeing that this devlog is a sparse on images.

Tier 6 buildings need the Bazaar coded in, although all of the parts are done the procedural generation isn't looking right. The City Hall, Guild Hall, Observatory, and Treasury haven't been imported into the game yet, but are complete. The Library and Museum arts are still in progress, both are large triple buildings so that take a lot more work. After those are done all of the Tier 6 structures will be done. Tier 7 buildings have the Auditor, Terraformer, and Centrifuge arts done but not imported. I have to do a special animation for the Terraformer which need its own code. The Hotel and Stadium are in progress. Not started or with almost no art are the Institute, Mall, and Mausoleum, as well as an unnamed triple size structure. So Tier 7 is about half way complete.

Tier 8 Buildings are barely started, and need the Embassy finished (which is almost done), then the Distro, Mansion, Resort, University, Colosseum, and 5 other unnamed structures. Tier 8 is barely started. I think I'll spend most of February doing that.

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I'll still be doing Structure Art for at least the next 8 weeks, after which I'll be moving onto something else regardless if it is finished or not.

  • Structure Art

Source

Steam News / 8 January 2026

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