Full notes
Full Corsairs Legacy - Pirate Action RPG & Sea Battles update
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What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Events
Corsairs Legacy - Pirate Action RPG & Sea Battles changes
This update includes gameplay improvements, quest and interface fixes, economy adjustments, and several quality-of-life changes.
Interface & Quality of Life
Added badges to the Documents section, making it easier to see when new documents have been added.
Added a notification warning players when their weapon is close to losing quality, reducing the need to manually monitor weapon condition in the inventory.
Improved automatic quest selection in the journal.
Gameplay & Balance
Added 3 additional healing potions to the player's inventory at the start of the game.
Muskets can no longer be used in the arena.
Street merchants now appear at 6:00 AM, ensuring they are always available after sleeping at a tavern until morning.
Blueprints now only drop for weapons available at the player's current level. As the character's level increases, better weapons and their corresponding blueprints become available.
Increased the selling price of herbs at the herbalist. We plan to add more herbalists in future updates.
Enemy captains killed during boarding now always carry money as loot.
Reduced the number of healing potions found on defeated enemies, making preparation before boarding battles more important.
Quests & Fixes
Fixed an issue causing the interface to disappear after certain story quests.
Added an autosave before encountering the bandits during the Trinidad story quest.
Fixed excessively loud player character shouts during the beach battle against Spanish soldiers.
After talking to Catherine in the Ragged Point tavern, the story quest is now selected automatically.
Fixed an issue with buying and selling clothes after the story event where the main character's belongings are confiscated and placed in a chest.
Camera, Visuals & Audio
After using transport services, the camera now initially remains fixed on the transporter.
Improved fog transitions to prevent sudden disappearance and reappearance.
Improved the audio during story training battles on the ship's deck. Dynamic crowd reactions to the course of the battle are still in development.
Source
Changelog.gg summarizes and formats this update. How we read updates.
