Full notes
Full Corsairs Legacy - Pirate Action RPG & Sea Battles update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
- UI and audio
This hotfix resolves a critical gameplay issue and includes several additional fixes and gameplay improvements.
Critical Fix:
Fixed a critical issue where enemy ships could fail to spawn after entering naval combat from the world map.
Other Fixes & Improvements:
Moved Trinidad bandits to the road leading to the cave.
Gunsmith Diaz is now available for the main story quest during nighttime.
Added automatic next quest selection in several story sequences.
Camera no longer clips through walls.
Improved dialogue camera framing to always keep NPCs in view.
After mastering all skills, excess skill points are now automatically converted into 2 attribute points (existing saves are converted automatically).
Fixed learned skills occasionally resetting.
Fixed a bug allowing some skills to be upgraded twice.
Fixed the cargo delivery quest calculation after partial deliveries.
Bandit masks now have a 100% drop chance.
The Masks quest now requires one in-game day before it can be turned in.
Added voice-over for the Masks quest.
Fixed incorrect animations after talking to the NPC who gives the cargo delivery quest.
Added a small player movement improvement (additional animation refinements are still in progress).
Source
Changelog.gg summarizes and formats this update. How we read updates.
