HomeGamesUpdatesPricingMethodology
Steam News12 July 20261mo ago

Coreless 0.6010: Module System and Performance Update

The Module System Is Here Modules are now available, replacing Boosters and introducing a major new layer of build customization.

In this update5

Full notes

Full Coreless update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes1 removal
  • Gameplay
  • Balance
  • Performance
addedThe Module System Is HereModules are now available, replacing Boosters and introducing a major new layer of build customization.
changedThe Module System Is HereSocket Modules into your abilities and Powers to reshape their damage, elements, resource mechanics, targeting, movement effects, summons, and more.
addedThe Module System Is HereA large collection of Regular, Unique, Gear, character-specific, and global passive Modules is available, opening up many new build directions to discover.
removedElemental System UpdateAbilities and Powers are no longer locked to specific Elements. For example, Radiant Bolt is no longer Conduit by default. Instead, you can equip Infuser Modules to change the Element of any ability, making elemental synergies more versatile and accessible.
addedBalance AdjustmentsEnemy strength has been adjusted to better fit the new Module System.
changedBalance AdjustmentsPlayers are now briefly granted immunity when a Boss is killed or a Source is revealed.

Coreless changes

addedModules are now available, replacing Boosters and introducing a major new layer of build customization.
changedSocket Modules into your abilities and Powers to reshape their damage, elements, resource mechanics, targeting, movement effects, summons, and more.
addedA large collection of Regular, Unique, Gear, character-specific, and global passive Modules is available, opening up many new build directions to discover.
removedAbilities and Powers are no longer locked to specific Elements. For example, Radiant Bolt is no longer Conduit by default. Instead, you can equip Infuser Modules to change the Element of any ability, making elemental synergies more versatile and accessible.
addedEnemy strength has been adjusted to better fit the new Module System.

The Module System Is Here

Modules are now available, replacing Boosters and introducing a major new layer of build customization.

Socket Modules into your abilities and Powers to reshape their damage, elements, resource mechanics, targeting, movement effects, summons, and more.

A large collection of Regular, Unique, Gear, character-specific, and global passive Modules is available, opening up many new build directions to discover.

You can further expand your available sockets through the Talent Tree and Programs.

Elemental System Update

Abilities and Powers are no longer locked to specific Elements. For example, Radiant Bolt is no longer Conduit by default. Instead, you can equip Infuser Modules to change the Element of any ability, making elemental synergies more versatile and accessible.

All elemental mechanics have also been significantly buffed to make them more impactful and strategically relevant in combat.

Balance Adjustments

Enemy strength has been adjusted to better fit the new Module System.

Players are now briefly granted immunity when a Boss is killed or a Source is revealed.

Powers now receive most of their key milestone upgrades as default effects. Milestone perks from Power Programs now provide additional sockets instead.

Performance and Stability

We have significantly improved performance related to enemy spawning, first-wave loading, crowded combat, and mass enemy deaths. This is part of our ongoing effort to optimize the game following the major update.

Under Development

We are still working to make the new Module System more versatile and add more Modules and build options. We will continue releasing new patches as development progresses. Thanks!

Source

Steam News / 12 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.