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Steam News22 June 20265d ago

Coreless Patch Notes 0.6005 Controller Support

The first version of controller support has been added. Please let us know if you run into any issues during gameplay.

Full notes

Full Coreless update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes1 removal
  • Compatibility
  • UI and audio
  • Gameplay
  • Events
  • Fixes
addedThe first version of controller support has been added. Please let us know if you run into any issues during gameplay.
changedImprovementsImproved controller and gamepad support across menus, prompts, settings, skill UI, popups, and related screens.
removedImprovementsRemoved Source Detection. The Source is now automatically revealed when Clearance is full.
changedImprovementsImproved cleanup when changing levels or ending runs, reducing leftover pickups, doors, and event objects.
addedImprovementsAdded What’s Next links to the launch screen, including an in-game roadmap preview.
changedImprovementsIn-session Surge skill tooltips now show runtime Surge Cost, including Cost Efficiency adjustments.

The first version of controller support has been added. Please let us know if you run into any issues during gameplay.

Improvements

  • Improved controller and gamepad support across menus, prompts, settings, skill UI, popups, and related screens.

  • Removed Source Detection. The Source is now automatically revealed when Clearance is full.

  • Improved cleanup when changing levels or ending runs, reducing leftover pickups, doors, and event objects.

  • Added What’s Next links to the launch screen, including an in-game roadmap preview.

  • Skill cast animations now better match cast speed and Haste modifiers.

  • In-session Surge skill tooltips now show runtime Surge Cost, including Cost Efficiency adjustments.

  • Classic Player Reward eligibility now includes official-edition purchases made before the cutoff stated in the 0.6 announcement.

Bug Fixes

  • Fixed a dash/Sprint Burst input issue where normal dash could be consumed.

  • Fixed Disintegration Shards consuming shard ticks and triggering release side effects when there are no nearby targets.

Source

Steam News / 22 June 2026

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