Full notes
Full Coreless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- UI and audio
- Compatibility
Coreless 0.6001 Update Log
Missions and Stability
Improved mission target spawning reliability, reducing cases where Credit Vault or Treasure Slime objectives could fail before their targets appeared.
Fixed the action/VFX reference used by Smoldering Remnants.
Talent Changes
SQ173 is now a Special node: Grants +5 Rerolls, and each Reroll restores 15% of Max Health.
SQ167 low-health Shield recovery increased from 50% of Max Health to 100% of Max Health.
SQ216 is now a Special node: Gain Pickup Radius equal to 3% of Max Energy. This Pickup Radius updates immediately when Max Energy changes and does affect Pods.
SQ225 is now a Special node: Grants +10% Energy Recovery, and every 150 Energy spent restores 1 charge to a random active skill.
Blacksmith and UI
Blacksmith interactions now have clearer titles and interaction text.
Blacksmith convert, enhance, and quality upgrade actions now display success feedback.
Blacksmith enhance and quality upgrade actions now display an insufficient resources notification when required.
The Blacksmith menu now allows both left-clicking and right-clicking to place equipment into the current operation.
In the Works
We are currently working on Controller Support and will roll out a patch once it is ready. Thanks for your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
