Full notes
Full Coreless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Talent Tree
The talent tree now unlocks two movement abilities: Spirit Glide on the lower-right route and Sprint Burst on the left-side route.
The Spirit Glide back item has been reworked into Autofire Rig. It automatically fires Attack at nearby enemies and increases Required Clearance.
Special talent nodes now use a new icon set.
Bug Fixes
Fixed Treasure Slime and Credit Vault final-target death handling so mission success callbacks no longer race against per-frame failure checks.
Fixed the Metal Gunner unlock flow so killing the final Treasure Slime can reliably continue into the unlock dialogue and completion path.
Balance
The Metal Gunner final Treasure Slime now moves 20% slower than the normal Treasure Slime final target.
Source
Changelog.gg summarizes and formats this update. How we read updates.
