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Steam News7 December 20257mo ago

Demo Update: Christmas, Music & More!

The demo has now been updated to v0.2! Here's what's been added: Christmas A couple of world objects now have a more Christmas-y look during the Christmas period, which is already active with the launch of this update.

In this update4

Full notes

Full Copperfell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
addedThe demo has now been updated to v0.2! Here's what's been added:
addedChristmasA couple of world objects now have a more Christmas-y look during the Christmas period, which is already active with the launch of this update.
changedMusic3 whole new music tracks have been added to the game! Even more music tracks will be available in the full Copperfell release. I created the new songs with different themes so they can be played automatically in their own specific regions The track you're already familiar with will now only play around villages. The 3 new tracks will play in the following regions:
addedTradingAdded item bills, allowing you to withdraw large amounts of usually non-stackable items from the bank - there's a new button toggle in the bank window to allow you to withdraw them
addedTradingAdded a new salvage merchant that buys any items for cheaper prices - he can be found by the kiln east of Breezerock
addedTradingProcurement storekeepers and the salvage merchant can now buy item bills as well

Copperfell changes

addedThe demo has now been updated to v0.2! Here's what's been added:
addedA couple of world objects now have a more Christmas-y look during the Christmas period, which is already active with the launch of this update.
changed3 whole new music tracks have been added to the game! Even more music tracks will be available in the full Copperfell release. I created the new songs with different themes so they can be played automatically in their own specific regions The track you're already familiar with will now only play around villages. The 3 new tracks will play in the following regions:
addedAdded item bills, allowing you to withdraw large amounts of usually non-stackable items from the bank - there's a new button toggle in the bank window to allow you to withdraw them
addedAdded a new salvage merchant that buys any items for cheaper prices - he can be found by the kiln east of Breezerock

The demo has now been updated to v0.2! Here's what's been added:

Christmas

A couple of world objects now have a more Christmas-y look during the Christmas period, which is already active with the launch of this update.

Music

3 whole new music tracks have been added to the game! Even more music tracks will be available in the full Copperfell release. I created the new songs with different themes so they can be played automatically in their own specific regions The track you're already familiar with will now only play around villages. The 3 new tracks will play in the following regions:

  1. One track in woodland areas in the surface outisde of villages

  2. Another track in caves within the underground realm

  3. And another track within the cosmic realm

Trading

  • Added item bills, allowing you to withdraw large amounts of usually non-stackable items from the bank - there's a new button toggle in the bank window to allow you to withdraw them

  • Added a new salvage merchant that buys any items for cheaper prices - he can be found by the kiln east of Breezerock

  • Procurement storekeepers and the salvage merchant can now buy item bills as well

  • Selling items will now consistently give you the exact same coin tier as shown in the price UI

  • Improved logic that updates store prices as more items are traded

  • Fixed alignment of store price text UI

Other Fixes

  • Fixed Resurrect Monsters spell behavior

  • Added empty glass cups and buckets as possible loot for stealing from coffeehouse and tavern shelves

  • Fixed minor bugs with the dialogue panel

To keep you updated about game progress, I've been actively working on new content for the full release of Copperfell in the mean time. The content in this update is only a small percentage of what I've been working on! I am hoping the release will be possible some time in early 2026 but no promises as of yet, sorry! The top priority for me is that I want it to be properly ready before releasing it.

As always, feedback is always welcome! Feel free to join the Copperfell discord should you wish to do so:

https://discord.gg/k6C7WPwc5U

Other than that, I hope you can enjoy this update and I wish you all a Merry Christmas!

Source

Steam News / 7 December 2025

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