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Steam News10 February 20264mo ago

COPS - TOOLS

Official Update AP003 Research Team: Customization Protocols The Tool Skins Program has officially been deployed.

In this update5

Full notes

Full Contención: Psiquiátrico update

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What changed

0 fixes2 additions10 changes1 removal
  • Store
  • Events
  • Security
  • Gameplay
  • Performance
  • Balance
changedResearch Team: Customization ProtocolsThe Tool Skins Program has officially been deployed. This update expands the aesthetic capabilities of standard equipment, allowing investigators to carry technology tailored to their personal preferences.
changedNew Tool AppearancesVisual modifications have been implemented for field equipment. These appearances activate automatically during challenge protocols. Skins are based on challenge modes and content developed in other sections of the game:
changedNew Tool AppearancesScarcity : A worn-down aesthetic that reflects the harsh conditions of the namesake challenge. Features include duct tape details, dust buildup, and industrial erosion.
changedNew Tool AppearancesPink : A vibrant design inspired by the "Chava" room style, ideal for security personnel seeking distinction and elegance in their equipment.
changedNew Tool AppearancesDemonic : Inspired by the Vengeance challenge. Features engraved arcane symbols, spark and fire emissions, and textures that emulate demonic physiology.
changedNew Tool AppearancesCyberdeck : Based on the cutting-edge technology of the Helios Center (Lore canon). Integrates advanced visual interfaces and a modular hardware aesthetic.

Contención: Psiquiátrico changes

changedThe Tool Skins Program has officially been deployed. This update expands the aesthetic capabilities of standard equipment, allowing investigators to carry technology tailored to their personal preferences.
changedVisual modifications have been implemented for field equipment. These appearances activate automatically during challenge protocols. Skins are based on challenge modes and content developed in other sections of the game:
changedScarcity : A worn-down aesthetic that reflects the harsh conditions of the namesake challenge. Features include duct tape details, dust buildup, and industrial erosion.
changedPink : A vibrant design inspired by the "Chava" room style, ideal for security personnel seeking distinction and elegance in their equipment.
changedDemonic : Inspired by the Vengeance challenge. Features engraved arcane symbols, spark and fire emissions, and textures that emulate demonic physiology.

Official Update AP003

Research Team: Customization Protocols

The Tool Skins Program has officially been deployed. This update expands the aesthetic capabilities of standard equipment, allowing investigators to carry technology tailored to their personal preferences.

New Tool Appearances

Visual modifications have been implemented for field equipment. These appearances activate automatically during challenge protocols. Skins are based on challenge modes and content developed in other sections of the game:

For additional visual details, visit the official site: COPS

  • Scarcity: A worn-down aesthetic that reflects the harsh conditions of the namesake challenge. Features include duct tape details, dust buildup, and industrial erosion.

  • Pink: A vibrant design inspired by the "Chava" room style, ideal for security personnel seeking distinction and elegance in their equipment.

  • Demonic: Inspired by the Vengeance challenge. Features engraved arcane symbols, spark and fire emissions, and textures that emulate demonic physiology.

  • Cyberdeck: Based on the cutting-edge technology of the Helios Center (Lore canon). Integrates advanced visual interfaces and a modular hardware aesthetic.

Supply Store Optimization

The acquisition center has been rebuilt to improve tactical efficiency for guards.

  • Vertical Navigation (Sidebar)A new side-tab system allows quick switching between Plushies, Rooms, Tools, and Ghosts.
  • Expanded Zoom ProtocolDetailed inspection (Zoom) is now available across all item categories, including rooms and plushies.

Economic Rebalance: Containment Materials (CM)

To encourage participation in high-risk scenarios, the earnings cap has been removed in Nightmare Mode.

  • Continuous Supply: After the first 6 victories (500 CM each), investigators will continue to receive a reward of 300 CM for every successfully completed turn.

Acoustic Infrastructure Improvements

Detector hardware adjustments have been made to reduce auditory fatigue during extended guard shifts.

  • EMF AttenuationOutput volume for all EMF Detector signals has been reduced to 50% .

Note: Tool skins are only visible in challenge modes: Nightmare, Scarcity, Vengeance, and Survival.

Thank you for your continued dedication to containment operations in the psychiatric wing. The darkness continues to evolve.

Source

Steam News / 10 February 2026

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