In this update1
Full notes
Full Connected Clue update
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What changed
14 fixes1 addition0 changes0 removals
- Performance
- Fixes
- Events
- Gameplay
- Balance
- UI and audio
fixedBug FixesSystem & Stability
fixedBug FixesFixed Soft-locks: Resolved an issue where the game would freeze during the final chapter QTE when choosing "Grab the secretary's arm."
fixedBug FixesInput Optimization: Fixed a conflict where keyboard/mouse inputs were not recognized during mash QTEs if a gamepad was connected.
addedBug FixesAuto-save Feature: Added an auto-save function that triggers upon the conclusion of major events.
fixedBug FixesNarration Polish: Fixed a bug where skipping the end-of-chapter narration caused the save folder to appear and disrupted the scene flow.
fixedBug FixesQuests & Logic
Connected Clue changes
fixedSystem & Stability
fixedFixed Soft-locks: Resolved an issue where the game would freeze during the final chapter QTE when choosing "Grab the secretary's arm."
fixedInput Optimization: Fixed a conflict where keyboard/mouse inputs were not recognized during mash QTEs if a gamepad was connected.
addedAuto-save Feature: Added an auto-save function that triggers upon the conclusion of major events.
fixedNarration Polish: Fixed a bug where skipping the end-of-chapter narration caused the save folder to appear and disrupted the scene flow.
Patch Notes (ver 1.001.04)
Bug Fixes
System & Stability
- Fixed Soft-locksResolved an issue where the game would freeze during the final chapter QTE when choosing "Grab the secretary's arm."
- Input OptimizationFixed a conflict where keyboard/mouse inputs were not recognized during mash QTEs if a gamepad was connected.
- Auto-save FeatureAdded an auto-save function that triggers upon the conclusion of major events.
- Narration PolishFixed a bug where skipping the end-of-chapter narration caused the save folder to appear and disrupted the scene flow.
Quests & Logic
- Chapter 10 ImprovementsFixed various logic errors, including the "New Game" text bubble appearing incorrectly during investigations and optimized loading points.
- Rachel's BasementRemoved the unnecessary right passage and fixed a progression block that occurred when entering the office without key clues.
- Interaction FixesResolved dialogue conflicts between the theater manager and usher, and fixed related character display bugs.
- Gameplay BalanceLowered the difficulty of the "Eating Contest" mini-game.
Graphics & UI
- Character VisibilityFixed an issue where Lina and other suspects were invisible at the police station.
- Map DesignFixed wall clipping issues in the Theater Manager's room.
- UI RefinementFixed UI color display bugs in the perfume quest, improved mouse detection for trait investigations, and removed exposed code from quest logs.
- MiscellaneousFixed a collision bug in the Painter’s House where players got stuck in corners and corrected various typos.
Source
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