In this update2
Full notes
Full Connected Clue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
Connected Clue changes
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Bug Fixes
Modified walking to be the default movement, with running activated by holding Shift.
Adjusted door collision detection to be slightly more lenient when using keyboard controls.
Fixed an issue where sentences were mixed up in the dialogue box displayed at the bottom.
Fixed several minor graphical bugs.
Modified all of Lina's dialogue options to be displayed from the start.
Removed the delay when transitioning from the Title screen to other menus.
Revised some English localization expressions.
Enlarged the size of the Detective Note to ensure evidence descriptions are clearly visible even on small screens (like Steam Deck).
Fixed a bug in the Number Lock puzzle where the key would not appear if Enter and the confirm button were pressed multiple times.
Prevented access to the driver (likely referring to a specific item or tool) in the demo version.
Fixed a bug where the player's blue silhouette continued to run during an event when the player started the event while running behind a wall.
Fixed an issue where scrolling the mouse wheel on the evidence page in the Detective Note caused the page to jump drastically up or down.
Modified skipping to only occur when the ESC key is pressed.
Fixed an issue where occasionally the game would return to the title screen if the player switched to another window and then returned while narration was playing.
Replaced the invisible block that was blocking the waiting room entrance after the alarm went off in the bank with an event.
Other bug fixes.
New Features
Added the ability to press the Tab key on the Detective Wall to open the Note and view the meaning of clues.
Changed evidence items containing an address to instantly activate navigation guidance when viewed in the Evidence section.
Modified event scenes so that the player's blue silhouette is not displayed when the player is behind a wall.
Modified doors so they can be closed again.
Source
Changelog.gg summarizes and formats this update. How we read updates.
