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Steam News30 March 20215y ago

SEWER OVERHAUL UPDATE (V0.5.24)

Every single texture of the sewer maps has been tweaked and improved. A new room type has been added and you can now see out into the greater underground sewage processing plant which really improves the sense of place.

Full notes

Full COMPOUND update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions2 changes3 removals
  • Store
  • Gameplay
  • Fixes
addedEvery single texture of the sewer maps has been tweaked and improved. A new room type has been added and you can now see out into the greater underground sewage processing plant which really improves the sense of place. The liquid under your feet in also subtly animated. Screenshots don't do it justice at all so please check it out in VR. The demo has also been updated for the first time in quite a while so if you are yet to purchase the game you can take a look at the improved renderer and quality of life features for free.
addedNEW:
addedMajor visual overhaul of Sewers. (new textures, rooms types, outside environments, etc.)
changedPathfinding improved so enemies are less likely to push each other around.
changedShields flash white when damaged for improved feedback.
addedPlayer given more ammo on boss level when Chaos Compound is enabled.

COMPOUND changes

addedEvery single texture of the sewer maps has been tweaked and improved. A new room type has been added and you can now see out into the greater underground sewage processing plant which really improves the sense of place. The liquid under your feet in also subtly animated. Screenshots don't do it justice at all so please check it out in VR. The demo has also been updated for the first time in quite a while so if you are yet to purchase the game you can take a look at the improved renderer and quality of life features for free.
addedNEW:
addedMajor visual overhaul of Sewers. (new textures, rooms types, outside environments, etc.)
changedPathfinding improved so enemies are less likely to push each other around.
changedShields flash white when damaged for improved feedback.

Every single texture of the sewer maps has been tweaked and improved. A new room type has been added and you can now see out into the greater underground sewage processing plant which really improves the sense of place. The liquid under your feet in also subtly animated. Screenshots don't do it justice at all so please check it out in VR. The demo has also been updated for the first time in quite a while so if you are yet to purchase the game you can take a look at the improved renderer and quality of life features for free.

NEW:

  • Major visual overhaul of Sewers. (new textures, rooms types, outside environments, etc.)

  • Pathfinding improved so enemies are less likely to push each other around.

  • Shields flash white when damaged for improved feedback.

  • Player given more ammo on boss level when Chaos Compound is enabled.

  • Controller offset exposed in config file for manual manipulation.*

FIXED:

  • Fixed corruption of game save data when using the Old Schooler game mutator.

  • Fixed A.I. having their pathfinding "stuck" near doors

  • Fixed falling through the floor in the door area of sewers when pushing up against corners.

  • Tutorial weapons can no longer be smuggled into main game.

  • A.I. no longer confused by cabinets and chemical vats. (i.e. trying to shoot you "through" them)

  • Chemical vat's hitbox no longer offset when broken.

*if you would like to edit the config file manually, it is located at C:\\Users[your username]\\AppData\\Local\\COMPOUND\\config_2.cfg.

P.S. please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!

Source

Steam News / 30 March 2021

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