Full notes
Full Combots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Fixes
Sometimes the resolution scaling setting showed invalid values
The frame in the player statistics (tab) did not scale if there were not 8 players in the game
Some graphical artifacts on Plasma weapons for Gear, Drone and Axel
Overcharge could detonate in the air near the flag and some buildings
General changes
Increased visibility of all small font
Adjustment width increased from 25% to 125% for resolution scaling
Chat has been moved slightly to the left
AI will behave more randomly
Temporarily hidden ranked game mode
Megapolis renamed to Sunken City
Updated localization files
Added Japanese interface language
The map border is shown earlier
Zone boundary in game modes Eliminate and Team Eliminate is not displayed far
Flamethrower Changes
Updated flame effect
Flames are no longer static in space (hitzone also follows flames)
New type of control for Trak
Easier and more suitable for controllers where the chassis automatically rotates where you look or move
You can switch to the old control in the settings if you like it better
VR mode
Now you can play every robot in VR
Swing both hands up or down to jump
Game between desktop players and VR players is supported
Source
Changelog.gg summarizes and formats this update. How we read updates.
