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Steam News22 November 20223y ago

UPDATE #89

Fixes The spray was still not displayed on some buildings in Megapolis Some buildings in Megapolis had invisible walls above them Axel could not climb some buildings in Megapolis When using the camera from 3rd person, t

Full notes

Full Combots update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions13 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
changedThe spray was still not displayed on some buildings in Megapolis
changedSome buildings in Megapolis had invisible walls above them
changedAxel could not climb some buildings in Megapolis
changedWhen using the camera from 3rd person, the camera passed through many buildings in the Megapolis
changedA quick click on the Custom Game button created multiple windows
changedReduced the amount of health, speed and time to regeneration

Combots changes

changedThe spray was still not displayed on some buildings in Megapolis
changedSome buildings in Megapolis had invisible walls above them
changedAxel could not climb some buildings in Megapolis
changedWhen using the camera from 3rd person, the camera passed through many buildings in the Megapolis
changedA quick click on the Custom Game button created multiple windows

Fixes

  • The spray was still not displayed on some buildings in Megapolis

  • Some buildings in Megapolis had invisible walls above them

  • Axel could not climb some buildings in Megapolis

  • When using the camera from 3rd person, the camera passed through many buildings in the Megapolis

  • A quick click on the Custom Game button created multiple windows

  • Sometimes cars could push robots a lot when interacting (mostly Trak)

Changes

  • Reduced the amount of health, speed and time to regeneration

  • In Elimination mode, health regeneration reappears

  • Changed the way values are rendered above the robot (health, name, etc.) from 3D to 2D, which gives perfect visibility at any distance

  • Missiles will now target invisible targets as well

  • Teleport has been removed

  • Updated gamepad controls

  • When AIs take double damage this will be displayed on their health bar

Module rework

  • Now robots have armor (100 units), which have a faster recovery time than health

  • Each armor has additional bonuses for robots that are applied when the armor is empty

  • Bonuses are similar to what the modules had

Source

Steam News / 22 November 2022

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