Full notes
Full Colorless Odyssey update
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What changed
- Gameplay
- UI and audio
Colorless Odyssey changes
A small fix update after seeing some bugs at sgda meeting playtest
Improvements
Rework Gold Hour modifier -> enemies drop a lot of gold coins the faster you defeat them (10s max), applied only to enemies at the room start
You will have the guarantee to find a relic in the first room
Various improvements
Fixs
Soft lock against the final boss in some cases
The cinematic bottom border was not taking the full height
Typo errors
Stats were not correctly applied by weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
