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Latest Colony 37 updates
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- Colony 37
Colony 37 - v0.54
Added Invert Mouse X - Added Invert Mouse Y - Added hotkey rebinding. - Added an option to hide a helmet in the settings. - Minor tweak for widescreen. It still requires a lot of work, but at least now everything is on…
Store2 changesFixGameplay - Colony 37
Colony 37 - Sneak Peek May
Hi everyone! Wanted to post this sneak peek slightly later to gather up more juicy content to show, but due to the influx of new players (Seriously, guys, huge thank you, and thanks to Splattercatgaming for playing the…
Store7 changesGameplayUI/audio - Colony 37
Colony 37 v.0531 - small hotfix
Added peaceful mode in the settings menu (disables hostile creatures). - Conversations are instant if "Conversation speed" is set to 100%. - Updated block's description. Now displays "Single use" if the instrument is de…
Announcement1 changeGameplay - Colony 37
Colony 37 v0.53
Hi everyone! This is yet another small update, yet it contains some improvements that should help new players as well as bring some outdated features slightly up to date (just slightly). Just as usual, QOL improvements…
Patch notes28 changes8 numericFix - Colony 37
Colony 37 v0.52
Hi everyone! This is a small update in terms of content, but it is still necessary to have its own post. Mainly, this update brings quite a lot of bug fixes and balance changes, although it is also introducing some addi…
Store40 changes8 numericFix - Colony 37
Colony 37 v0.502 - small hotfix
Fixed an issue that caused helmets to be unequipable. - Fixed an issue that caused the player save file not to load properly if the maximum value of vitals was lower than 0.
Announcement1 changeFix - Colony 37
Colony 37 v0.501 - small hotfix
Experience required per level changed from 30 to 65. - "Attack Speed" perk maximum number of levels changed from 10 to 12 (total bonus remains the same). - Fixed an issue that caused player levels not to load properly.…
Announcement1 change2 numericFix - Colony 37
Colony 37 v0.5
Hi everyone! I couldn't wait any longer, considering the fact that this update overhauls and reworks way too many things, and adding more would simply stop the whole process in its tracks. Some of the elements are missi…
Store25 changesFixBalance - Colony 37
Colony 37 - Sneak Peek Part 2
Hi everyone! In the previous sneak peek I said that the next patch will be released in a couple of weeks, and... it was a bit of a miscalculation on my part. While working on the project, I realized that the upcoming up…
Store6 changesGameplayBalance - Colony 37
Colony 37 - Sneak Peak & Upcoming Plans
Hi everyone! First of all huge sorry for not writing anything for a month. I tried to develop this project at my own pace, and I really have to work more on "Sneak Peaks" and "Progress Report" type of things. But there…
Store7 changesGameplayBalance - Colony 37
Colony 37 v0.4
Hi everyone! This update brings a rework to player consumables and the way players use them. Based on the feedback and after watching a couple of gameplay videos, I've noticed that while consumables give players a chanc…
Store28 changes6 numericFix - Colony 37
Colony 37 v0.35
Hi everyone! Sorry for the delay between updates, but I had to finish and double check everything, since this update, while not really big in terms of visual additions, contains a full rework of the damage system that i…
Store20 changesFixBalance - Colony 37
Colony 37 v0.32 Quick Fix
Completely removed "Unlock on depth" mechanic. Everything is available from the start (If you have the money that is) until I find a decent replacement mechanic. - Fixed the sound of the elevator. - Added floor light. C…
Announcement1 changeFixUI/audio - Colony 37
Colony 37 v.0.3
Hi everyone! Valen here! So I think I wrapped up most of the things I wanted to add to the 0.3 version. Everything is still "work in progress" and... I bet with a lot of bugs, but at least now things should look slightl…
Store44 changes3 numericFix - Colony 37
Colony 37 - Sneak Peak & Upcoming Plans
Hi everyone! Next patch will be slightly delayed (by a day or two), working on something interesting to implement in to the daily miner's routine. It's a bit of a sneak peak. Clutter and Foliage Currently game has somew…
Store5 changesGameplay - Colony 37
Colony 37 0.27 - Small fixes and additions
This is a small change log aimed to fix couple of issues and add small quality of life improvements. Reworked shop and loadout filter. More filter options are available. This should hopefully cleanup the UI and make it…
Store20 changes4 numericFix




