HomeGamesUpdatesPricingMethodology
Steam News27 February 20264mo ago

Colony 37 v0.502 - small hotfix

Fixed an issue that caused helmets to be unequipable. - Fixed an issue that caused the player save file not to load properly if the maximum value of vitals was lower than 0.

Full notes

Full Colony 37 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedFixed an issue that caused helmets to be unequipable. - Fixed an issue that caused the player save file not to load properly if the maximum value of vitals was lower than 0.

Colony 37 changes

fixedFixed an issue that caused helmets to be unequipable. - Fixed an issue that caused the player save file not to load properly if the maximum value of vitals was lower than 0.
  • Fixed an issue that caused helmets to be unequipable. - Fixed an issue that caused the player save file not to load properly if the maximum value of vitals was lower than 0.

Source

Steam News / 27 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.