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Steam News17 October 20241y ago

Urgent Adjustment: Responding to Steam Community Feedbak Correct Faction Balance

Dear Commanders: Based on community feedback, we have decided to adjust the factions Faction merging: The Superintelligent Industry (Green) merges into -> The Free Interstellar (Red), The Imperial Temple (Yellow) merges

Full notes

Full Collapsed Galaxy 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change1 removal
  • UI and audio
  • Gameplay
  • Workshop
  • Compatibility
removedBased on community feedback, we have decided to adjust the factions Faction merging: The Superintelligent Industry (Green) merges into -> The Free Interstellar (Red), The Imperial Temple (Yellow) merges into -> The Council of Sages (Purple) Faction selection is locked for the first scenario, no longer allowing selection of: The Imperial Temple (Yellow), The Superintelligent Industry (Green) Automatic balancing when selecting factions is temporarily disabled for the first scenario Automatic balancing when transferring factions is temporarily disabled in the Starport scenario, requiring level 100 and meeting other conditions indicated in the interface to use Merged factions have not disappeared and can still be joined through faction transfer: The cost of faction transfer has been adjusted from 8000 uranium to free The mercenary feature related to faction balance will be available in future updates
addedResource Supplement In the last few days before the end of the New Product Festival, we will send resource supplies to all characters who have logged into the Starport, which can be obtained even when offline Collect from the in-game mailbox (shortcut key F7), maximum retention period of 90 days when unread
changedShort-term Plans Adjust visual presentation, optimize and fix UI issues Improve game client performance to lower the entry barrier for the game Steam Workshop, attempt to introduce player-customizable music and local multi-language options
fixedOther Updates Corrected the volume of mine-clearing sound effects Improved the performance of explosion sound effects Fixed an issue where mouse box drawing could occasionally fail after entering combat state Corrected an error where artillery impact special effects had a 6-unit distance offset Fixed blurry font on the login interface banner image Added support for resolutions: 2048x1152, 2880x1880 Balance has been adjusted, with initial values for attack power of all combat units modified. Depending on the unit, the reduction range is between 15% and 20%.

Collapsed Galaxy 2 changes

removedBased on community feedback, we have decided to adjust the factions Faction merging: The Superintelligent Industry (Green) merges into -> The Free Interstellar (Red), The Imperial Temple (Yellow) merges into -> The Council of Sages (Purple) Faction selection is locked for the first scenario, no longer allowing selection of: The Imperial Temple (Yellow), The Superintelligent Industry (Green) Automatic balancing when selecting factions is temporarily disabled for the first scenario Automatic balancing when transferring factions is temporarily disabled in the Starport scenario, requiring level 100 and meeting other conditions indicated in the interface to use Merged factions have not disappeared and can still be joined through faction transfer: The cost of faction transfer has been adjusted from 8000 uranium to free The mercenary feature related to faction balance will be available in future updates
addedResource Supplement In the last few days before the end of the New Product Festival, we will send resource supplies to all characters who have logged into the Starport, which can be obtained even when offline Collect from the in-game mailbox (shortcut key F7), maximum retention period of 90 days when unread
changedShort-term Plans Adjust visual presentation, optimize and fix UI issues Improve game client performance to lower the entry barrier for the game Steam Workshop, attempt to introduce player-customizable music and local multi-language options
fixedOther Updates Corrected the volume of mine-clearing sound effects Improved the performance of explosion sound effects Fixed an issue where mouse box drawing could occasionally fail after entering combat state Corrected an error where artillery impact special effects had a 6-unit distance offset Fixed blurry font on the login interface banner image Added support for resolutions: 2048x1152, 2880x1880 Balance has been adjusted, with initial values for attack power of all combat units modified. Depending on the unit, the reduction range is between 15% and 20%.

Dear Commanders:

  • Based on community feedback, we have decided to adjust the factions

    1. Faction merging: The Superintelligent Industry (Green) merges into -> The Free Interstellar (Red), The Imperial Temple (Yellow) merges into -> The Council of Sages (Purple)

    2. Faction selection is locked for the first scenario, no longer allowing selection of: The Imperial Temple (Yellow), The Superintelligent Industry (Green)

    3. Automatic balancing when selecting factions is temporarily disabled for the first scenario

    4. Automatic balancing when transferring factions is temporarily disabled in the Starport scenario, requiring level 100 and meeting other conditions indicated in the interface to use

    5. Merged factions have not disappeared and can still be joined through faction transferThe cost of faction transfer has been adjusted from 8000 uranium to free
    6. The mercenary feature related to faction balance will be available in future updates

  • Resource Supplement

    1. In the last few days before the end of the New Product Festival, we will send resource supplies to all characters who have logged into the Starport, which can be obtained even when offline

    2. Collect from the in-game mailbox (shortcut key F7), maximum retention period of 90 days when unread

  • Short-term Plans

    1. Adjust visual presentation, optimize and fix UI issues

    2. Improve game client performance to lower the entry barrier for the game

    3. Steam Workshop, attempt to introduce player-customizable music and local multi-language options

  • Other Updates

    1. Corrected the volume of mine-clearing sound effects

    2. Improved the performance of explosion sound effects

    3. Fixed an issue where mouse box drawing could occasionally fail after entering combat state

    4. Corrected an error where artillery impact special effects had a 6-unit distance offset

    5. Fixed blurry font on the login interface banner image

    6. Added support for resolutions: 2048x1152, 2880x1880

    7. Balance has been adjusted, with initial values for attack power of all combat units modified. Depending on the unit, the reduction range is between 15% and 20%.

Starshift Studio

Source

Steam News / 17 October 2024

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