Full notes
Full Collapsed Galaxy 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Workshop
- Compatibility
Collapsed Galaxy 2 changes
Dear Commanders:
Based on community feedback, we have decided to adjust the factions
Faction merging: The Superintelligent Industry (Green) merges into -> The Free Interstellar (Red), The Imperial Temple (Yellow) merges into -> The Council of Sages (Purple)
Faction selection is locked for the first scenario, no longer allowing selection of: The Imperial Temple (Yellow), The Superintelligent Industry (Green)
Automatic balancing when selecting factions is temporarily disabled for the first scenario
Automatic balancing when transferring factions is temporarily disabled in the Starport scenario, requiring level 100 and meeting other conditions indicated in the interface to use
- Merged factions have not disappeared and can still be joined through faction transferThe cost of faction transfer has been adjusted from 8000 uranium to free
The mercenary feature related to faction balance will be available in future updates
Resource Supplement
In the last few days before the end of the New Product Festival, we will send resource supplies to all characters who have logged into the Starport, which can be obtained even when offline
Collect from the in-game mailbox (shortcut key F7), maximum retention period of 90 days when unread
Short-term Plans
Adjust visual presentation, optimize and fix UI issues
Improve game client performance to lower the entry barrier for the game
Steam Workshop, attempt to introduce player-customizable music and local multi-language options
Other Updates
Corrected the volume of mine-clearing sound effects
Improved the performance of explosion sound effects
Fixed an issue where mouse box drawing could occasionally fail after entering combat state
Corrected an error where artillery impact special effects had a 6-unit distance offset
Fixed blurry font on the login interface banner image
Added support for resolutions: 2048x1152, 2880x1880
Balance has been adjusted, with initial values for attack power of all combat units modified. Depending on the unit, the reduction range is between 15% and 20%.
Starshift Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
