Greetings, Commanders! [Recent Updates] It's been a while since we announced the upcoming Playtest in the community section last month During this time, we've been working hard to enhance visual effects, such as our rec
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Full Collapsed Galaxy 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions3 changes0 removals
Maps
Balance
Performance
Server
added[Recent Updates] It's been a while since we announced the upcoming Playtest in the community section last month During this time, we've been working hard to enhance visual effects, such as our recently added terrain and vegetation system
changedGrass crushing effect: Large ground vehicles will affect vegetation, causing grass, shrubs, and other plants to bend over, which will recover on their own Snow trampling effect: Any ground unit will leave traces and cause damage to snow-covered scenes, forming impressions and snow melting
changedTesting core processes: Confirming stability and baseline performance
addedVerifying "Time Zone Folding": Confirming the online service effect of the new mode, detailed test schedule as follows Server time is based on PT time zone, the server will perform "Time Zone Folding" twice daily, sharing data across different time zones
changeda. PT time zone 01:00 ~ 13:00 Hong Kong local time 16:00 ~ 04:00 next day (Night) - Online Los Angeles local time 01:00 ~ 13:00 (Day) b. PT time zone 13:00 ~ 01:00 next day Los Angeles local time 13:00 ~ 01:00 next day (Night) - Online Hong Kong local time 04:00 ~ 16:00 (Day) c. Disconnections during time zone folding switches and unstable cross-time zone connections are normal occurrences
fixed[Notes] This test version has not undergone deep performance optimization, thus requiring high PC hardware performance. Additionally: 1. Multi-language support: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, German, Brazilian Portuguese; Korean may have incomplete translations due to character set issues, which will be fixed before the "Early Access" version 2. Operation features: Supports screen center zooming with mouse wheel, supports camera rotation with Q and E keys 3. Game features: Currently only core combat functions are available, some bugs not affecting core processes are normal and will be fixed before the next test.
Collapsed Galaxy 2 changes
added[Recent Updates] It's been a while since we announced the upcoming Playtest in the community section last month During this time, we've been working hard to enhance visual effects, such as our recently added terrain and vegetation system
changedGrass crushing effect: Large ground vehicles will affect vegetation, causing grass, shrubs, and other plants to bend over, which will recover on their own Snow trampling effect: Any ground unit will leave traces and cause damage to snow-covered scenes, forming impressions and snow melting
changedTesting core processes: Confirming stability and baseline performance
addedVerifying "Time Zone Folding": Confirming the online service effect of the new mode, detailed test schedule as follows Server time is based on PT time zone, the server will perform "Time Zone Folding" twice daily, sharing data across different time zones
changeda. PT time zone 01:00 ~ 13:00 Hong Kong local time 16:00 ~ 04:00 next day (Night) - Online Los Angeles local time 01:00 ~ 13:00 (Day) b. PT time zone 13:00 ~ 01:00 next day Los Angeles local time 13:00 ~ 01:00 next day (Night) - Online Hong Kong local time 04:00 ~ 16:00 (Day) c. Disconnections during time zone folding switches and unstable cross-time zone connections are normal occurrences
Greetings, Commanders!
[Recent Updates] It's been a while since we announced the upcoming Playtest in the community section last month During this time, we've been working hard to enhance visual effects, such as our recently added terrain and vegetation system
Grass crushing effect: Large ground vehicles will affect vegetation, causing grass, shrubs, and other plants to bend over, which will recover on their own Snow trampling effect: Any ground unit will leave traces and cause damage to snow-covered scenes, forming impressions and snow melting
[Test Description] This test serves as a vanguard for next month's larger-scale test, focusing mainly on the following aspects:
Testing core processes: Confirming stability and baseline performance
AddedVerifying "Time Zone Folding"Confirming the online service effect of the new mode, detailed test schedule as follows Server time is based on PT time zone, the server will perform "Time Zone Folding" twice daily, sharing data across different time zones
a. PT time zone 01:00 ~ 13:00 Hong Kong local time 16:00 ~ 04:00 next day (Night) - Online Los Angeles local time 01:00 ~ 13:00 (Day) b. PT time zone 13:00 ~ 01:00 next day Los Angeles local time 13:00 ~ 01:00 next day (Night) - Online Hong Kong local time 04:00 ~ 16:00 (Day) c. Disconnections during time zone folding switches and unstable cross-time zone connections are normal occurrences
[Notes] This test version has not undergone deep performance optimization, thus requiring high PC hardware performance. Additionally:
Multi-language support: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, German, Brazilian Portuguese; Korean may have incomplete translations due to character set issues, which will be fixed before the "Early Access" version
Operation features: Supports screen center zooming with mouse wheel, supports camera rotation with Q and E keys
Game features: Currently only core combat functions are available, some bugs not affecting core processes are normal and will be fixed before the next test.