Full notes
Full COLLAPSE COMPANY update
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What changed
- Compatibility
- UI and audio
- Balance
- Maps
COLLAPSE COMPANY changes
[Ver. beta 0.2.1 Update Notice]
Thank you very much for playing COLLAPSE COMPANY.
In this update, Ver. beta 0.2.1, we have made the following fixes and adjustments.
Fixes and Adjustments
System Fixes
Fixed an issue where, after changing the equipment in a weapon loadout, selecting the loadout selection button with the same number as the modified loadout could prevent loadout changes from being made.
Adjusted shotgun-type weapons so that pellet attacks can now damage nearby enemies caught in the spread.
Adjusted the display size of some weapons added in Ver. beta 0.2.0, as they appeared too small during multiplayer.
Reduced the clip ejection sound volume for the battle rifle “SaF.BGM2B.”
Increased the explosion damage radius of grenades and mines against enemies. The hit detection against players has not been changed.
Reduced the delay before damage from weapons fired by participating players is applied during online play.
Adjusted the number of enemy spawns and enemy strength in certain stages where too many enemies were spawning.
Source
Changelog.gg summarizes and formats this update. How we read updates.
