In this update2
Full notes
Full CODEX MORTIS update
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What changed
- Fixes
- Gameplay
- Balance
- UI and audio
CODEX MORTIS changes
Welcome to Community Update #4! This patch introduces two brand-new spells and delivers a balance pass on Bone Spear, along with a small UI fix for Spirit Walk. Read on for the full details.
New Spells
Tooth Barrage A cone attack that automatically aims at the densest cluster of enemies, releasing a barrage of teeth.
Damage: 200 per hit
Cooldown: 2.0s
Range: 400
Soul Burn synergy: +15% damage
Hemorrhage synergy: +20% damage
Debuff on target: +15% range
Spectral Charge A ghostly warrior charges at the strongest enemy and strikes 3 times for 150 damage each (450 total). Target priority: bosses → mini-bosses → elites → highest HP.
Cooldown: 5.0s
Range: 600
Balance Changes
Bone Spear — Nerf
Projectile speed reduced: 500 → 400
Pierce removed (previously hit 2 targets)
Pierce upgrade removed
Spread pattern changed from fan to sequential burst in one direction
Spirit Walk — UI Fix
Description now correctly mentions the movement speed bonus
Thank you for playing and for all your support during Early Access! Your feedback and engagement mean the world to us and keep pushing the game forward. Stay tuned for more updates!
— CRUNCHFEST & GROLAF
Source
Changelog.gg summarizes and formats this update. How we read updates.
