Full notes
Full Clockwork Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Events
Simple notes
Several text fixes
Proper level up information
Spike shields now work as intended, recharge every 20 seconds and gives you a momentary spike invulnerability
DOT gun knockback nerf
Graphical issues fixed
Music now starts playing after skipping a chest animation.
Fullscreen works in main menu now
Dotgun knockback reduced
Dotgun now targets persistent enemy
Current seed is visible, and at the end
Chest cards sometimes showed the wrong level for an upgrade
Chest sometimes gave the player the wrong rewards
Version Text in menu
There you go patch number one for this week, we should have something interesting--that barely missed launch, available for you on Friday ;)
Vlue
Source
Changelog.gg summarizes and formats this update. How we read updates.
