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- Clockwork Survivors
An unexpected turn and future plans
This week has been a full on chaos at our small studio. For us it came out from nowhere an email dropped in my inbox stating Epic Store was letting in anyone to release their game in the same way steam was as of that mo…
Store3 changesGameplay - Clockwork Survivors
1.1.1a Fixing the Difficulty
The amount of environment traps have been dialed down. A few combinations were too taxing on the hp bar. Bugfixes: Overlapping dream zones no longer stop you completely The helmet shield no longer gets you hit by spikes
Announcement2 changesGameplay - Clockwork Survivors
1.1.1 Environment Effect Efficacy Enlarged
Environment Effects in (full) force The game has found itself a new abundance of environment effects or lack thereof. Old players might notice the lack of spikes and acid pools in some runs and that because we have reac…
Event3 changesGameplay - Clockwork Survivors
Boss-o-Clock Patch 1.1
Like teased yesterday in the small quick post today is the patch for boss time. Steam post image Patch 1.1 introduces the first element of prelude to the true ending update which was teased in the Roadmap(roadmap visibl…
Announcement2 changesGameplay - Clockwork Survivors
Patch 1.1 Delayed but here hopefully within 24hrs
Patch 1.1 should hit the shelves tomorrow and will include the first boss fight and a new weapon. Little sneaky peeky:
Announcement1 changeGameplay - Clockwork Survivors
Patch 1.0.3
Content Luck - New Stat (Increases crit chance, multiprojectile chance and gives a chance at big rewards) Fireball - Environment Effect Metaprogress viewable in menu Complete current metaprogress tree visible behind the…
Patch notes5 changesGameplayBalance - Clockwork Survivors
Patch 1.0.2
Quick Notes Gameplay Added Spike Balls - New type of environment obstacle Nerfed Dot Gun - Cooldown from 1 -> 2 Adjusted drop rates on Viisari, Level Spikes and others Bugs & QOL Buttons no longer get unselected when yo…
Patch notes7 changes1 numericFix - Clockwork Survivors
Patch Notes 1.0.1
Simple notes Several text fixes Proper level up information Spike shields now work as intended, recharge every 20 seconds and gives you a momentary spike invulnerability DOT gun knockback nerf Graphical issues fixed Mus…
Announcement2 changesFixGameplay - Clockwork Survivors
We are live! & Roadmap
We are live! Everyone get in here, you can now play the fantastical, non-oppressive and colorful adventure that is Clockwork Survivors! Roadmap Expect bug fixes and improvements to drop in during this week, everything e…
Patch notes - Clockwork Survivors
Playtest and Level Ups
Before the post falls into some more depths of Laps and Level ups, I urge you to try out the game on its playtest (available now) with some additions showing up on Friday. When light first shone from the sun, fate gave…
Event3 changesBalanceGameplay - Clockwork Survivors
TFW your clone steals your hot air balloon
It truly is a rough instance when your hot air balloon gets stolen by your clone. A post leading up to the new years release of Clockwork Survivors
Announcement1 changeGameplay - Clockwork Survivors
The World Behind Clockwork Survivors
The core of the world was built around clockwork. An endlessly interesting and mesmerizing topic to research and peer into. Machines were soon taken away from reality and added magical properties, what better catchall t…
Announcement1 changeGameplay




