Full notes
Full Clockwork Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Clockwork Survivors changes
Environment Effects in (full) force
The game has found itself a new abundance of environment effects or lack thereof. Old players might notice the lack of spikes and acid pools in some runs and that because we have reached another level in closing in on our new feature under the codename "Arena".
Every run now randomized which environment effect/trap shall bear your grace each time you press play. Full list is:
Spikes
Acid Pools
Triple Spike with reward
Fireballs
Spikeballs
Dream Zones
Spawner Vents
Spinning Pinwheel Blade
Upside down spikes ːsteammockingː
Bounce Pad
Your play shall find a bit more variance than prior, all systems will be further improved in the future. Please enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
