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Steam News18 May 20261mo ago

A li'l Clockwork Hotfix

Massive thanks to everyone who's tried out Clockwork Ambrosia! Been a big week for us, launching our first game and all, but we're not taking a break just yet.

Full notes

Full Clockwork Ambrosia update

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What changed

0 fixes0 additions1 change0 removals
  • Maps
changedFixes for collision detection. This should help with various cases where players could clip through terrain and/or get stuck somewhere unexpected. (And not even in the fun way!)

Massive thanks to everyone who's tried out Clockwork Ambrosia! Been a big week for us, launching our first game and all, but we're not taking a break just yet. A bigger patch is coming down the pipe soon, and for today we're issuing this quick update to fix some major issues players have been reporting.

Changes:

  • The title menu now defaults to 'Continue' and the prompt to override save files now defaults to 'Cancel' (yeah, it should've been this way all along!)

  • Fixes for collision detection. This should help with various cases where players could clip through terrain and/or get stuck somewhere unexpected. (And not even in the fun way!)

Our plans are to continue supporting Clockwork Ambrosia with bugfixes and QoL updates. We're watching what folks are saying and taking notes, so please keep the feedback coming!

Source

Steam News / 18 May 2026

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