Steam post imageI'm currently working on various improvements and optimizations. I've refined a new minimap and made it circular, all icons of interest are now only shown nearby to improve exploration and discovery.
Full notes
Full Clockwillows™ Voy Quest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
UI and audio
Gameplay
addedSteam post imageI'm currently working on various improvements and optimizations. I've refined a new minimap and made it circular, all icons of interest are now only shown nearby to improve exploration and discovery. Another addition is the interface of dialogues and shops, inns, Collector, improved in design, I removed the text outlines and the color to make it easier to read, I intend to progressively update other game icons where necessary. In addition to various fixes, I've improved the game's audio when pausing and using the speakers, along to these, I plan to add the first updated animations, those of the protagonist Voy and his trusted friend Oculus.
addedIf you have any questions, you can leave a comment as always or add the game to your wishlist.
Clockwillows™ Voy Quest changes
addedSteam post imageI'm currently working on various improvements and optimizations. I've refined a new minimap and made it circular, all icons of interest are now only shown nearby to improve exploration and discovery. Another addition is the interface of dialogues and shops, inns, Collector, improved in design, I removed the text outlines and the color to make it easier to read, I intend to progressively update other game icons where necessary. In addition to various fixes, I've improved the game's audio when pausing and using the speakers, along to these, I plan to add the first updated animations, those of the protagonist Voy and his trusted friend Oculus.
addedIf you have any questions, you can leave a comment as always or add the game to your wishlist.
Steam post imageI'm currently working on various improvements and optimizations. I've refined a new minimap and made it circular, all icons of interest are now only shown nearby to improve exploration and discovery. Another addition is the interface of dialogues and shops, inns, Collector, improved in design, I removed the text outlines and the color to make it easier to read, I intend to progressively update other game icons where necessary. In addition to various fixes, I've improved the game's audio when pausing and using the speakers, along to these, I plan to add the first updated animations, those of the protagonist Voy and his trusted friend Oculus.
If you have any questions, you can leave a comment as always or add the game to your wishlist.