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Steam News3 June 20261mo ago

The new update has dropped with a Power-Up!

View store page I'm really proud to announce that the new update is officially available from today.

Full notes

Full Clockwillows™ Voy Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes0 removals
  • Store
  • Events
  • Gameplay
  • UI and audio
  • Performance
  • Maps
addedView store page I'm really proud to announce that the new update is officially available from today. Let's explore the contents together:
changedSide-missions to complete, subzones to explore and the rewards of the Collector
addedNew costumes and, as a novelty, rings to equip to obtain various power-ups for Voy
addedAdded cosmetics to customize the look of Oculus and redesigned the inventory UI
changedImprovements in performance, loading, stability and QoL
addedThis is the new version of the inventory:

Clockwillows™ Voy Quest changes

addedView store page I'm really proud to announce that the new update is officially available from today. Let's explore the contents together:
changedSide-missions to complete, subzones to explore and the rewards of the Collector
addedNew costumes and, as a novelty, rings to equip to obtain various power-ups for Voy
addedAdded cosmetics to customize the look of Oculus and redesigned the inventory UI
changedImprovements in performance, loading, stability and QoL

View store page I'm really proud to announce that the new update is officially available from today. Let's explore the contents together:

  • Side-missions to complete, subzones to explore and the rewards of the Collector

  • New costumes and, as a novelty, rings to equip to obtain various power-ups for Voy

  • Added cosmetics to customize the look of Oculus and redesigned the inventory UI

  • Improvements in performance, loading, stability and QoL

For any questions about the update or the game, you can leave a comment.

This is the new version of the inventory:

I've redesigned the World Map with the textures in the various explorable areas, the game world now reflects the style of the levels making it more lively and varied, I also added particles that are activated as soon as you get close to a certain area, increasing the immersion during exploration. Now even the second dungeon uses its existing textures almost everywhere.

Steam post imageCheers, Nicola Cerrato – Epicalea.

Source

Steam News / 3 June 2026

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