Full notes
Full Cliff Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions3 changes0 removals
- Balance
- Fixes
- Gameplay
changedWe released the game soundtrack this week. Also, additional changes in the balance of the middle phase of the game. In both versions:
fixedCorrected description of the vertical vineyard.
changedThe capacity of the eco-house has been increased from 18 to 22.
changedThe cost of many buildings has been adjusted.
Cliff Empire changes
changedWe released the game soundtrack this week. Also, additional changes in the balance of the middle phase of the game. In both versions:
fixedCorrected description of the vertical vineyard.
changedThe capacity of the eco-house has been increased from 18 to 22.
changedThe cost of many buildings has been adjusted.
We released the game soundtrack this week. Also, additional changes in the balance of the middle phase of the game. In both versions:
Corrected description of the vertical vineyard.
Winemaking is now 10% faster.
The capacity of the eco-house has been increased from 18 to 22.
The cost of many buildings has been adjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
