Full notes
Full Clash II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
Clash II changes
One week after the release, we are providing an update with bug fixes and patches that we were able to detect. Thank you for your patience and the feedback you have given us.
Today's update includes:
The performance of the Pike Wall effect has been improved
Fixed some localization entries
Fixed the refresh of the tavern in the castle
Added information to the tooltip where units' stats are shortened
Improved display of tooltips in the castle
Fixed a bug related to incorrect unloading of assets when switching between scenarios
Fixed a bug where in the pre-battle unit deployment screen, the abbreviated stats screen displayed incorrect AP values of units
Fixed a bug where Esc in the castle did not open the pause menu
Plugged a missing SFX into the Continue button on the main menu
For Karkhan!
Source
Changelog.gg summarizes and formats this update. How we read updates.
