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Steam News24 November 20257mo ago

Balancing - V61

Hello there, fellow Clanker Slayers! We are one week from release, and today I will offer you all a few crucial fixes!

In this update3

Full notes

Full Clankers! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedWe are one week from release, and today I will offer you all a few crucial fixes!Efficiency upgrade cost lowered by 30%
changedWe are one week from release, and today I will offer you all a few crucial fixes!Difficulty upgrade cost lowered by 60%
changedWe are one week from release, and today I will offer you all a few crucial fixes!Attack Speed upgrade cost lowered by 25%
changedWe are one week from release, and today I will offer you all a few crucial fixes!Spawn Frequency upgrade cost lowered by 25%
addedWe are one week from release, and today I will offer you all a few crucial fixes!Added a new function to the saving system to delete old files so that no files waste the player's storage space.
fixedWe are one week from release, and today I will offer you all a few crucial fixes!Stopped the weapon price from disappearing when the player fails to buy a weapon.

Clankers! changes

changedEfficiency upgrade cost lowered by 30%
changedDifficulty upgrade cost lowered by 60%
changedAttack Speed upgrade cost lowered by 25%
changedSpawn Frequency upgrade cost lowered by 25%
addedAdded a new function to the saving system to delete old files so that no files waste the player's storage space.

Hello there, fellow Clanker Slayers!

We are one week from release, and today I will offer you all a few crucial fixes!

  • Efficiency upgrade cost lowered by 30%

  • Difficulty upgrade cost lowered by 60%

  • Attack Speed upgrade cost lowered by 25%

  • Spawn Frequency upgrade cost lowered by 25%

  • Added a new function to the saving system to delete old files so that no files waste the player's storage space.

  • Stopped the weapon price from disappearing when the player fails to buy a weapon.

  • Re-worked all locally saved data objects to not use asset references but indexes, which stopped the saving issues.

  • Fixed layering on the upgrades system "black clouds."

  • Fixed layering on the weapons tool tip

  • Stopped the additional stat from appearing in left lower edge of screen

  • Decreased the minimal value of volume sliders from -30db to 80db (its lower now)

That is all for today, if you have any feedback, please review the Demo to inform us what you think about the game!

Have a prosperous Clanker killing day :D

Leon.D

Source

Steam News / 24 November 2025

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