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Steam News16 May 20261mo ago

Visual Rework - Beta 12.2

Beta 12.2 - Visual rework + small content update Gameplay -Parry input now cancels any non-airborne attack and immediately starts a parry, allowing you more defensive control -Allies persist throughout levels -New trial

Full notes

Full Clairvoyance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions10 changes4 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Compatibility
changedGameplayParry input now cancels any non-airborne attack and immediately starts a parry, allowing you more defensive control
changedGameplayAllies persist throughout levels
addedGameplayNew trial challenges focused on each martial art
addedGameplayAdded new "clone bay" level
changedGameplayIncreased ragdoll velocity slightly
removedGameplayRemoved -1000 clarity minimum limit

Beta 12.2 - Visual rework + small content update

Gameplay

-Parry input now cancels any non-airborne attack and immediately starts a parry, allowing you more defensive control

-Allies persist throughout levels

-New trial challenges focused on each martial art

-Added new "clone bay" level

-Increased ragdoll velocity slightly

-Removed -1000 clarity minimum limit

-Adjusted jump kick hitbox angle

-Enemies killing each other will give clarity, from domination

-Removed "eyes" from characters to complete the silhouette style

Visual/UI

-Reworked every background for lighting and foreground graphics

-Updated most UI to scale better at resolutions further from 1920x1080

-Updated all map token artwork

-Updated artwork for more gene mods

-Added "complexity" to each style to better guide new players

-Style select page styles now sorted by complexity of style

-Energy numbers disabled by default

Bugfixes

-Fights involving allied tokens no longer always prevent enemy routing

-Fixed character outlines toggle always being re-toggled on after opening settings menu

-Character outlines toggled off by default

-Fixed weapon or cosmetic outlines still sometimes showing up when outlines are disabled

-Fixed lethal vs non lethal knockdowns having wildly different velocities

Beta 12.2.1

-Fixed rendering sorting order of map tokens

Beta 12.2.2

-Added sound effects for balance break and enemy death

Source

Steam News / 16 May 2026

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