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Latest City States: Medieval updates
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- City States: Medieval
Update #2 - Reworked Tutorial
Hey Everyone, Today`s update focuses on redesigning the tutorial based on your feedback. The tutorial is now entirely optional, allowing you to jump straight into any campaign, and it has also been heavily redesigned fr…
Patch notes17 changes1 numericFix - City States: Medieval
Update #1 - Major First Steps
Hello everyone, Our first major update since the 1.0 launch is here, and it's one of the biggest updates we've released so far. This update introduces several new features and dozens of fixes based on your feedback on D…
Event50 changesFixGameplay - City States: Medieval
City States: Medieval is Out!
Hello Everyone, Thanks to your support, we’re officially at 1.0! Since entering Early Access, we have been hard at work releasing weekly updates, expanding the game, and adding dozens of features based on your feedback.…
Patch notes6 changesGameplayBalance - City States: Medieval
Update #9 - Last Crashes Fixed
Hey everyone, First, thank you once again for all your feedback, bug reports, and continued patience. Today’s update fixes the last remaining major crash issue - specifically, the infamous loading-screen crash, which ha…
Patch notes25 changesFixPerformance - City States: Medieval
Previous Games Compared
Hey Everyone, How is City States different from our previous games? This is one of the most commonly asked questions, so let’s dive into it. First, a small disclaimer: this is a passion project. I handle most of the dev…
Patch notes10 changesBalanceGameplay - City States: Medieval
Update #8 - New Features
Hey Everyone, Time to take a look at today’s major update and how it significantly changes the mid and late game experience. To start things off - any of the player`s armies can now engage in RTS combat, instead of requ…
Patch notes29 changesFixGameplay - City States: Medieval
Update #7 - Performance
Hey everyone, After all the work over the past few months, we`re finally in a much happier place with City States - from performance and visuals to gameplay. The game has come a long way during Early Access, and your re…
Patch notes26 changesFixPerformance - City States: Medieval
Update # 6 - Reworked Tutorial
Hey everyone, We have another update for you this week, focused on three main areas: the tutorial, world map visuals, and world map performance. The biggest part of this update is a major rework of the tutorial. The pro…
Patch notes24 changesFixMaps - City States: Medieval
Update # 5 - UI Improvements
Hey Everyone, We have another solid update for you this week - focused mostly on UI improvements, especially on the world map. The biggest part of this update is the reworked Trade Goods UI. The world map trade goods ba…
Patch notes34 changesFixUI/audio - City States: Medieval
City States: Medieval: 20% Off in the Steam Summer Sale!
City States: Medieval is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com…
Store2 changesGameplay - City States: Medieval
Update # 4 - Balancing
Hey everyone, We have another big update for you this week - and the main focus is balancing. This update makes major improvements to trade, diplomacy, AI attacks, research prices, unit upkeep, building upkeep, food con…
Store34 changesFixBalance - City States: Medieval
Update # 3 - New Features
Hey everyone, We have another large update for you this week - focused on several new features, critical tutorial fixes, and balance improvements. The biggest part of this update is another round of major tutorial fixes…
Patch notes29 changesFixBalance - City States: Medieval
Update # 2 - New Features & Crash Fixes
Hey Everyone, We`re excited to release a major update today - and it truly is a game changer. The biggest part of this update is a complete solution for the last common crashing issue. I`m glad to say that the last majo…
Store38 changes1 numericFix - City States: Medieval
Update # 1 - First Steps
Hey Everyone, Thanks again for your continued support and invaluable feedback during City States launch week! We’re thrilled with the engagement since our Early Access launch and excited to present the first big officia…
Store20 changesFixPerformance - City States: Medieval
Lead Your City State - Now in Early Access!
City States Medieval Build Your City State City States: Medieval puts you in command of a single large city, guiding it toward dominance not just through war or expansion, but through vast trade networks and diplomacy.…
Event6 changesBalanceMaps - City States: Medieval
Comparing with our previous Games
Hey Everyone, I`ve been getting a lot of questions about how City States: Medieval compares to our previous games - so let`s go over that. And I have to mention that this is a passion project, with me handling most of t…
Patch notes6 changesFixBalance

