What changed
2 fixes2 additions4 changes0 removals
- Gameplay
- Fixes
- Performance
- UI and audio
changedThis patch focuses on fixing major blocking bugs that were preventing some players from properly completing the tutorial or even interacting within the game. We sincerely apologize for these inconveniences and are doing our best to resolve any issues that may harm your gameplay experience. As a reminder, we are a small team of two, and we remain on the lookout for bugs that might occur on specific PC configurations we could have missed. We encourage you to test this update, see how the fixes improve your experience, and report any remaining issues on our SWG DISCORD in the #bug-and-feedback channel.
fixedv0.1.04 – 12/08/2025Bug Fixes Major fix: after launching the game on low-end configurations, inputs were sometimes locked, making the game unplayable. This is now resolved.
changedv0.1.04 – 12/08/2025Improved fade-in/fade-out transitions for the first layer, enhancing visual fluidity.
addedv0.1.04 – 12/08/2025Stability improvements to the start procedure when beginning a new game.
addedv0.1.04 – 12/08/2025Camera now locks at the start of the tutorial in a new game, providing a clearer onboarding experience.
fixedv0.1.04 – 12/08/2025Fixed an issue where the end cinematic triggered unwanted camera movement when autosave was enabled.
Cinema Theater Tycoon changes
changedThis patch focuses on fixing major blocking bugs that were preventing some players from properly completing the tutorial or even interacting within the game. We sincerely apologize for these inconveniences and are doing our best to resolve any issues that may harm your gameplay experience. As a reminder, we are a small team of two, and we remain on the lookout for bugs that might occur on specific PC configurations we could have missed. We encourage you to test this update, see how the fixes improve your experience, and report any remaining issues on our SWG DISCORD in the #bug-and-feedback channel.
fixedBug Fixes Major fix: after launching the game on low-end configurations, inputs were sometimes locked, making the game unplayable. This is now resolved.
changedImproved fade-in/fade-out transitions for the first layer, enhancing visual fluidity.
addedStability improvements to the start procedure when beginning a new game.
addedCamera now locks at the start of the tutorial in a new game, providing a clearer onboarding experience.
This patch focuses on fixing major blocking bugs that were preventing some players from properly completing the tutorial or even interacting within the game. We sincerely apologize for these inconveniences and are doing our best to resolve any issues that may harm your gameplay experience. As a reminder, we are a small team of two, and we remain on the lookout for bugs that might occur on specific PC configurations we could have missed. We encourage you to test this update, see how the fixes improve your experience, and report any remaining issues on our SWG DISCORD in the #bug-and-feedback channel.
v0.1.04 – 12/08/2025
Bug Fixes Major fix: after launching the game on low-end configurations, inputs were sometimes locked, making the game unplayable. This is now resolved.
General
Improved fade-in/fade-out transitions for the first layer, enhancing visual fluidity.
Stability improvements to the start procedure when beginning a new game.
Tutorial & Camera
Camera now locks at the start of the tutorial in a new game, providing a clearer onboarding experience.
Fixed an issue where the end cinematic triggered unwanted camera movement when autosave was enabled.
Localization
Improved Chinese localization for better accuracy and readability.