Repeated intro
What changed
2 fixes1 addition3 changes0 removals
fixedWe are pushing a quick hotfix today to address a rather chaotic bug that slipped into the recent massive overhaul, alongside a couple of minor adjustments to our minibosses based on your early feedback.
changedHere is what is being changed in today's patch:
fixedBug Fixes Chronos Boss Duplication: Fixed an issue where a duplicate version of the Chronos boss would mistakenly spawn during the encounter.
changedBalancing Adjustments Bird Miniboss: Lowered the overall health pool to make the encounter flow better and feel less spongy.
changedOctopus Miniboss: Lowered the overall health pool to ensure a smoother pacing during the fight.
addedThank you all for the swift bug reports and feedback! Keep them coming, and we hope you are having a blast with the new update.
Chronos Trap in Time changes
fixedWe are pushing a quick hotfix today to address a rather chaotic bug that slipped into the recent massive overhaul, alongside a couple of minor adjustments to our minibosses based on your early feedback.
changedHere is what is being changed in today's patch:
fixedBug Fixes Chronos Boss Duplication: Fixed an issue where a duplicate version of the Chronos boss would mistakenly spawn during the encounter.
changedBalancing Adjustments Bird Miniboss: Lowered the overall health pool to make the encounter flow better and feel less spongy.
changedOctopus Miniboss: Lowered the overall health pool to ensure a smoother pacing during the fight.
We are pushing a quick hotfix today to address a rather chaotic bug that slipped into the recent massive overhaul, alongside a couple of minor adjustments to our minibosses based on your early feedback.
Here is what is being changed in today's patch:
Bug Fixes Chronos Boss Duplication: Fixed an issue where a duplicate version of the Chronos boss would mistakenly spawn during the encounter.
Balancing Adjustments Bird Miniboss: Lowered the overall health pool to make the encounter flow better and feel less spongy.
Octopus Miniboss: Lowered the overall health pool to ensure a smoother pacing during the fight.
Thank you all for the swift bug reports and feedback! Keep them coming, and we hope you are having a blast with the new update.