Full notes
Full Chronomon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Maps
- Balance
Chronomon changes
Early Access .8011 --- Features ---
Chillspire dungeon added
Trash cans now permanently allow you to throw away items
Player can now add grass to silo (Instead of just monsters)
--- Other Changes ---
Unity project upgrade from 2021 -> Unity 6
Game launch speeds increased by 25%
Decreased storage requirements
Mobile battery usage decreased by 15%
Performance speeds increased 10-45%
Android SDK 35 targeted (New google requirements)
Inn costs increased - Heal monster party while sleeping at inns now
Skill names fixed, Exoskeleton and Vampire Bite
Rare monster palette changes + evolution line - Mandeblite, Blobby(s), Artiknife, Lognaw
Fish weights now show in info box top/center when clicking items
--- Balancing ---
Water damaged to Electric from 2x -> 1x
--- Control Fixes ---
Unable to open main menu after exiting the monster storage
Passport menu issues moving through each NPC
Shift/L2 not always working for quick transfering items
Monster skills now toggle in monster control side menu. Right joystick no longer used and while active, N/E/S/W buttons used while open.
Inconsistencies with dialog box closing
--- Bugs ---
Can't open PVP menu after building it up (Menu locked behind Solaris build)
Spectral moves getting reset to other move types
Can't assign monsters to farm after doing a full page sort
Palmshore inn door blocked
First time opening map menu while inside farm showing wrong numbers
Battle action choices popping up after capturing monster
Trainer battles sometimes spawning multiple monsters
Boltoso missing evolution from visual evolve list
Gold showing up as 999 sometimes when checking items
Silo issue with adding grass to max capacity
Source
Changelog.gg summarizes and formats this update. How we read updates.
