Full notes
Full Chronoclysm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Workshop
- Maps
- Compatibility
Chronoclysm changes
The most requested aspect of Chronoclysm is finally available! Cascading time paradoxes are no longer limited to a simple couch phenomenon. Players can now collapse realities with both local, online and mixed multiplayer! Along with adding multiplayer you will notice most of the game has gotten a rather large overhaul: code, visuals and sounds. Patch Notes
Added mixed local/online multiplayer
Added new class: The Ninja!
Rewrote time paradox engine code
New controller/input code
More level skins
Added level editor and remade level code
Integrated level editor with Steam Workshop
Added in logical integration to editor for custom map rules
Removed Challenge and Survival Modes (Replaced by custom maps)
Made maps shareable in game
New and improved team skins
Removed several arena hazards and added others
Changed equipment to focus on arena gameplay rather than survival
Removed half baked status/element system
Created new menu systems
Increased builder bridge length from 3 sec to 5 sec
Sudden death mode tweaked to use explosions as encouragement
Added in Alliances (enables team battles)
Made water no longer act like solid walls but like an edge characters avoid
Added round rewind effect
More variety of effects
Larger maps and dynamic camera
Tweaked Scoring, Selection and Drafting options
All of this has been a lot of work and it's all rather complex. I've had a small team of volunteers helping to debug it but there still might be some issues. It'd be safe to consider it in a sort of beta at the moment. So please if you find something I've missed let me know and I'll be very appreciative. Also I'll fix it. Thanks so much everyone! Looking forward to playing online with you! And can't wait to see what you guys create. -Shane
Source
Changelog.gg summarizes and formats this update. How we read updates.
