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Steam News22 January 20265mo ago

More Town events and Vanguard mechanic!

This update introduces some fresh events to the Town, some aimed at introducing new build options while others are there to make the Town phase less hyper-reliant on gold and give the player more options when they're ru

In this update5

Full notes

Full Chessire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition14 changes1 removal
  • Events
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedThis update introduces some fresh events to the Town, some aimed at introducing new build options while others are there to make the Town phase less hyper-reliant on gold and give the player more options when they're running low.
changedGameplayVanguard card modifier. Cards with Vanguard are always drawn first at the start of an Encounter.
changedGameplayAt the start of each encounter you're guaranteed to draw 2 Unit cards (on top of the King).
changedGameplayBattle Rewards now give some gold if they are skipped.
changedNew Town EventsV for Vanguard - opportunity to apply Vanguard to units.
changedNew Town EventsMystic - opportunity to duplicate a card.
Edict, Armament and Ability limits massively49Edict, Armament and Ability limits massively increased, buffSword power812Sword power increased, buffGold per supply remaining12Gold per supply remaining increased, buff

Chessire changes

addedThis update introduces some fresh events to the Town, some aimed at introducing new build options while others are there to make the Town phase less hyper-reliant on gold and give the player more options when they're running low.
changedVanguard card modifier. Cards with Vanguard are always drawn first at the start of an Encounter.
changedAt the start of each encounter you're guaranteed to draw 2 Unit cards (on top of the King).
changedBattle Rewards now give some gold if they are skipped.
changedV for Vanguard - opportunity to apply Vanguard to units.

This update introduces some fresh events to the Town, some aimed at introducing new build options while others are there to make the Town phase less hyper-reliant on gold and give the player more options when they're running low.

Gameplay

  • Vanguard card modifier. Cards with Vanguard are always drawn first at the start of an Encounter.

  • At the start of each encounter you're guaranteed to draw 2 Unit cards (on top of the King).

  • Battle Rewards now give some gold if they are skipped.

New Town Events

  • V for Vanguard - opportunity to apply Vanguard to units.

  • Mystic - opportunity to duplicate a card.

  • Chancery - choose 1 of 2 edicts (for free).

  • Smithy - choose 1 of 2 armaments (for free).

  • Palestra - choose 1 of 2 abilities (for free).

Balance

  • Edict, Armament and Ability limits massively increased from 4 -> 9. Might be a bit too much we'll see lol.

  • Units no longer cost -1 energy when upgraded.

  • Sword power from 8 -> 12.

  • Spot Weakness now is -1 energy when upgraded.

  • Boss encounters now give loot as well.

  • Gold per supply remaining 1 -> 2.

UI

  • Town events that require gold to use are now colored a bit differently on the map.

Bugs

  • Fixed master volume slider not working on the music.

  • Fixed being able to sell Scourges (whoops).

Source

Steam News / 22 January 2026

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