In this update5
Full notes
Full Chessire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- UI and audio
- Fixes
Chessire changes
This update introduces some fresh events to the Town, some aimed at introducing new build options while others are there to make the Town phase less hyper-reliant on gold and give the player more options when they're running low.
Gameplay
Vanguard card modifier. Cards with Vanguard are always drawn first at the start of an Encounter.
At the start of each encounter you're guaranteed to draw 2 Unit cards (on top of the King).
Battle Rewards now give some gold if they are skipped.
New Town Events
V for Vanguard - opportunity to apply Vanguard to units.
Mystic - opportunity to duplicate a card.
Chancery - choose 1 of 2 edicts (for free).
Smithy - choose 1 of 2 armaments (for free).
Palestra - choose 1 of 2 abilities (for free).
Balance
Edict, Armament and Ability limits massively increased from 4 -> 9. Might be a bit too much we'll see lol.
Units no longer cost -1 energy when upgraded.
Sword power from 8 -> 12.
Spot Weakness now is -1 energy when upgraded.
Boss encounters now give loot as well.
Gold per supply remaining 1 -> 2.
UI
Town events that require gold to use are now colored a bit differently on the map.
Bugs
Fixed master volume slider not working on the music.
Fixed being able to sell Scourges (whoops).
Source
Changelog.gg summarizes and formats this update. How we read updates.
