HomeGamesUpdatesPricingMethodology
Steam News5 May 20251y ago

Stat rebalance!

Stat Overhaul Unit Ranks/XP system removed. - Stat upgrades increase the stat depending on the stat gain of each unit.

In this update7

Full notes

Full Chessire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes1 removal
  • Gameplay
  • Balance
  • Store
  • UI and audio
removedStat OverhaulUnit Ranks/XP system removed. - Stat upgrades increase the stat depending on the stat gain of each unit.
changedStat OverhaulAll Abilities that were previously scaling with Rank have been removed and now have individual upgrades. - Demon Pawn's XP ability removed. - All Augments relating to XP/Rank have been removed.
addedStat OverhaulKing stat up abilities have been removed. - King now has attack/health upgrades. - King damage reduced from 100 to 5. - Base king health from 5 to 1.
changedStat OverhaulHaving a better control over the stats will help design meaningful upgrades and abilities throughout the course of the game. In upcoming patches there will be further numerical adjustments to the stats, most likely the stat range will be decreased even further (on average), since that seems to go best with the tactical aspects of the battle system.
changedShopShop stock for each unit now begins reducing 1 round after being unlocked. Reduction is 2 stock every round.
changedBalanceConsecutive upgrades of the same ability costs 1 gold extra.
- King damage1005- King damage decreased, nerf- Base king health51- Base king health decreased, nerf

Chessire changes

removedUnit Ranks/XP system removed. - Stat upgrades increase the stat depending on the stat gain of each unit.
changedAll Abilities that were previously scaling with Rank have been removed and now have individual upgrades. - Demon Pawn's XP ability removed. - All Augments relating to XP/Rank have been removed.
addedKing stat up abilities have been removed. - King now has attack/health upgrades. - King damage reduced from 100 to 5. - Base king health from 5 to 1.
changedHaving a better control over the stats will help design meaningful upgrades and abilities throughout the course of the game. In upcoming patches there will be further numerical adjustments to the stats, most likely the stat range will be decreased even further (on average), since that seems to go best with the tactical aspects of the battle system.
changedShop stock for each unit now begins reducing 1 round after being unlocked. Reduction is 2 stock every round.

Stat Overhaul

  • Unit Ranks/XP system removed. - Stat upgrades increase the stat depending on the stat gain of each unit.

  • All Abilities that were previously scaling with Rank have been removed and now have individual upgrades. - Demon Pawn's XP ability removed. - All Augments relating to XP/Rank have been removed.

  • King stat up abilities have been removed. - King now has attack/health upgrades. - King damage reduced from 100 to 5. - Base king health from 5 to 1.

  • Augments that were giving stat cards each round (ex. Bolstered Reserves) now give a single-use card.

Having a better control over the stats will help design meaningful upgrades and abilities throughout the course of the game. In upcoming patches there will be further numerical adjustments to the stats, most likely the stat range will be decreased even further (on average), since that seems to go best with the tactical aspects of the battle system.

Shop

  • Shop stock for each unit now begins reducing 1 round after being unlocked. Reduction is 2 stock every round.

Balance

  • Consecutive upgrades of the same ability costs 1 gold extra.

UI

  • Tooltips redesigned for greater readability. Level differences are displayed concisely and seperately of main text.

Other

  • Isometric mode is now the default (still possible to toggle back to top-down in the settings) - You can now right-click to buy from Shop. - You can swap units on the board whenever you would have enough mobility for both of them.

Bugs

  • Fixed Weak not properly reducing damage.

What's next?

  • Faction bonuses - A second look at most of the augments and abilities to see how best they can fit the newly designed stat system and shop.

Source

Steam News / 5 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.