In this update9
Full notes
Full CHEMISTS: Area of infection update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Store
- Events
- Gameplay
- Balance
- Performance
CHEMISTS: Area of infection changes
Welcome back, Friends. In this update, we say goodbye to Halloween and step into the cold season. New weather conditions, improved locations, UI updates, and much more await you.
Halloween Event Ending
The Halloween NPC has left the map.
Pumpkins have disappeared from the map.
Glow effects on skins have been dimmed.
There are no events or holidays in this update.
New
Snow of three types has been added to the weather system: light, medium, and blizzard.
The Military Chief in the city has expanded his ammo assortment.
Fog inside buildings now decreases.
Animal habitats have been added to the Village and Station locations.
A first-person camera FOV setting (from 70 to 120 degrees) has been added in Settings > Display.
Fall Damage
Constitution Level 6 provides full protection from leg fractures.
The effect of rolling when landing has been improved — damage reduction is now stronger.
Constitution level reduces negative effects of pain and bleeding.
Game difficulty now affects fracture healing time: on Easy difficulty, the value is 100.
Map and Environment
Light sources have been added for some NPCs.
Certain points of interest have been improved.
The door near Nikolai in the village and a fence have been fixed.
Weather is now dynamic, and its types have been changed.
Lighting and Lumen system optimization completed.
Collision fixed for the bus stop and the “Shesterka” car.
Increased shadow refresh rate from the sun.
Loot has appeared in the tent camp near the sawmill.
Improved location “Anomalous Zone 1.”
Added guardrails on the road near the city and at the bridge over the canal.
Loot has appeared in an abandoned building in the forest.
The forester’s house is now a safe zone.
Interface (UI)
Lighting changed in the weapon customization window.
Save file “BagSaveGame” renamed to “RestSaveGame,” meaning rest after sleep.
Tooltips added for equipment slots and save file path.
A confirmation button now appears when changing resolution.
Fixed layout of elements in the trading window.
Improved medkit descriptions.
Removed cave map from the 2D map.
Updated text in the “About Game” window.
The Home key now hides the active quest window.
New content has been translated.
Items
Increased flashlight light diameter.
- SKS “Grave Scrape” (Halloween)wear and overheating reduced.
Grenades now have rarity levels.
All backpacks without 3D models now have base models.
Scrap boxes have been recolored to appear brighter.
Fixed durability issue for the TT (Halloween) pistol.
Fixed weight description of the Halloween backpack.
Quests
- “Lex’s Stash”weight reduced from 15 kg to 5 kg, name updated.
Two new chevron exchange positions were added to the Military Chief.
Thank you for your support! Share your feedback and keep surviving in the world after the event. New events are coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
