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Steam News24 November 20241y ago

Chat Champions closed beta update -- b3.4

Global stat tracking has been added to the game! This will not only allow users to see statistics across every Twitch channel playing the game, but will also be used to track player information so your character could b

Full notes

Full CHAT CHAMPIONS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes9 additions16 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • UI and audio
  • Store
  • Balance
addedGlobal stat tracking has been added to the game! This will not only allow users to see statistics across every Twitch channel playing the game, but will also be used to track player information so your character could be saved across every channel.
changedBeta testers, your save files and statistics have been reset once again!
fixedBug Fixesfixed an issue with custom chat commands
fixedBug Fixesfixed an issue with custom emotes
fixedBug Fixesfixed an issue where the streamer might not spawn in Slay the Streamer mode
fixedBug Fixesfixed an issue where two results would be created if two players were still alive at the end of an FFA
Sword critical hit base damage reduced (4030Sword critical hit base damage reduced ( decreased, nerfSword critical hit chance reduced (5%3%Sword critical hit chance reduced ( decreased, nerfSword base damage reduced (2018Sword base damage reduced ( decreased, nerfSword swing power reduced (7065Sword swing power reduced ( decreased, nerf

CHAT CHAMPIONS changes

addedGlobal stat tracking has been added to the game! This will not only allow users to see statistics across every Twitch channel playing the game, but will also be used to track player information so your character could be saved across every channel.
changedBeta testers, your save files and statistics have been reset once again!
fixedfixed an issue with custom chat commands
fixedfixed an issue with custom emotes
fixedfixed an issue where the streamer might not spawn in Slay the Streamer mode

Global stat tracking has been added to the game! This will not only allow users to see statistics across every Twitch channel playing the game, but will also be used to track player information so your character could be saved across every channel.

Beta testers, your save files and statistics have been reset once again!

Bug Fixes

  • fixed an issue with custom chat commands

  • fixed an issue with custom emotes

  • fixed an issue where the streamer might not spawn in Slay the Streamer mode

  • fixed an issue where two results would be created if two players were still alive at the end of an FFA

  • fixed an issue where Crossbows would not crit

UI

  • added a right-click Paste feature to the login screen

  • added global statistic leaderboard post-round modules

  • added global and channel sections to the main menu Leaderboards

  • added statistics section to the main menu Leaderboards

  • added Armory post-round module (pay Gold and spawn with the selected weapon/upgrade)

Currently, the Armory only features standard weapons, but I plan on expanding this module in the future to include some fun upgrades and bonuses.

Mini-Games

  • have been added!

    Mini-games randomly show up at the end of battles in place of the Gold Shop. These games involve gold wagers that any player can take part in. Currently there are two mini-games (Scorched Wings and Hop Circuit) with more coming in the future.

Combat

  • Sword critical hit base damage reduced (40 -> 30)

  • Sword critical hit chance reduced (5% -> 3%)

  • Sword base damage reduced (20 -> 18)

  • Sword swing power reduced (70 -> 65)

  • Staff base damage reduced (6 -> 5)

  • Crossbow critical hit base damage increased (35 -> 50)

  • Crossbow critical hit extra damage roll increased (7 -> 15)

  • Crossbow critical hit chance increased (3% -> 10%)

  • Dagger critical hit chance reduced (8% -> 5%)

  • Spear attack range increased (40px -> 45px)

  • Spear attack cooldown increased (30f -> 35f)

  • Spear swing power increased (70 -> 80)

After taking a look at some statistics, it was clear that the Sword was overperforming in almost every category, and so these nerfs are an attempt to bring it back in line with the other weapons. The Sword is meant to be a jack of all trades, not THEE jack of all trades.

The Crossbow, while finally finding its place, seemed to need a bit more oomf when it came to killing power. Adding juicy crit damage adds a big "WOAH" moment when a critical dart connects, and gives the Crossbow more reward for deadly precision and a little luck. Because of its slower attack rate, a higher crit chance feels better for this weapon.

Speaking of attack rate, the Dagger, while designed to be a critical hit lotto, is dealing way too many crits. This is due to its generally higher critical hit chance rate, but namely because of its high attack rate. To compensate for this, its critical hit chance has been reduced.

Finally, the spear was given some minor changes to further solidify its identity as a long-range melee weapon with a powerful charge forward on attack.

All of these balance changes have been informed by the new addition of global stat tracking.

Source

Steam News / 24 November 2024

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