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- Celestial Golf
The Performance Update
A minor update to the demo, but it contains major performance improvements, particularly on low-end hardware. (My old laptop is much happier after this update!) Performance update Trajectory computation: impact with dis…
Event10 changesFixPerformance - Celestial Golf
Minor hotfix
A quick patch fixing a crash when clicking Free Play on the main menu. (This only affects the unreleased retail version, not the publicly available demo.)
Announcement1 changePerformance - Celestial Golf
The Controller Update
Grab your controller or Steam Deck because Celestial Golf just got updated with full (experimental) controller support! Controller support I have just done a complete overhaul of the control scheme when using a game con…
Patch notes20 changesFixGameplay - Celestial Golf
Demo update: Character and music
Today's update is light on any gameplay changes, but brings a massive glow-up to our alien character, now full of life and excited to take you on your solar tour! Headline changes: Replaced the alien character with a ne…
Announcement10 changesGameplayUI/audio - Celestial Golf
Demo now available!
The public demo of Celestial Golf is now available on Steam. To try it, head to the Demo page and click Install Demo. (Also, do enjoy the shiny new trailer.) If you have been participating in the playtest, that will sti…
Announcement1 changeGameplay - Celestial Golf
Devlog: How I redesigned the game's tutorial
Celestial Golf needs a detailed tutorial to teach you how to manipulate orbital trajectories, but the first attempt was too verbose and filled up too much of the screen. In this video, I walk through how I redesigned th…
Announcement1 changeGameplay - Celestial Golf
Devlog: Making Planets (Part 2)
In November, I posted the Making Planets devlog which was part one of an intended two-part series. I finally put the second part together. This video goes over how I render the highly detailed terrain for the planets in…
Announcement1 changePerformance - Celestial Golf
Devlog: A plan to fix the game's UI
Thanks to everyone who playtested the game (which, as a reminder, is available to anyone by clicking "Join the Playtest"). In this devlog update, I go over some of the difficulties of getting playtesting feedback, and h…
Announcement1 changeUI/audio - Celestial Golf
Playtest Now Available
If you have been following the development of the game, now is your chance to play it! I've set this up as a "playtest" (rather than a demo) to reflect that it is still in development and not polished. But it is now in…
Store2 changesGameplay - Celestial Golf
Devlog: Making Planets
In today's Celestial Golf developer update, I show how I created the realistic planet surfaces in the game using Blender. The game is 2D, so we aren't importing the full 3D mesh into the game, but rendering it into a co…
Announcement1 changeMaps - Celestial Golf
Devlog: How I faked rotating planets using the centrifugal/coriolis forces
I just published a new video devlog about how I make the planets appear to rotate in Godot: I'm trying a bit of a shorter format (6 minutes) so hopefully it's a bit tighter than the previous ones. My early experiments w…
Announcement1 changeGameplay - Celestial Golf
New gameplay reveal video
I just posted the first in-depth gameplay video showing me playing the current build of Celestial Golf: A detailed playthrough of a couple of missions, going from the Moon to Earth, and then from Earth to Mars. Check it…
Announcement1 changeGameplay - Celestial Golf
How I fixed orbital trajectories in Celestial Golf
I just posted a devlog going into how I designed the trajectory UI and the physics of orbits. It shows some old prototypes and the changes that have been made to trajectories over time. Check it out, and subscribe to th…
Announcement1 changeUI/audio





