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Steam News19 November 20258mo ago

Devlog: Making Planets

In today's Celestial Golf developer update, I show how I created the realistic planet surfaces in the game using Blender.

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Full Celestial Golf update

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What changed

0 fixes0 additions1 change0 removals
  • Maps
changedThe game is 2D, so we aren't importing the full 3D mesh into the game, but rendering it into a colour and normal map, so we can get realistic dynamic lighting provided by Godot's 2D renderer. I show how I go from getting the NASA terrain data, through construction and rendering in Blender, and importing into Godot.

Celestial Golf changes

changedThe game is 2D, so we aren't importing the full 3D mesh into the game, but rendering it into a colour and normal map, so we can get realistic dynamic lighting provided by Godot's 2D renderer. I show how I go from getting the NASA terrain data, through construction and rendering in Blender, and importing into Godot.

In today's Celestial Golf developer update, I show how I created the realistic planet surfaces in the game using Blender.

The game is 2D, so we aren't importing the full 3D mesh into the game, but rendering it into a colour and normal map, so we can get realistic dynamic lighting provided by Godot's 2D renderer. I show how I go from getting the NASA terrain data, through construction and rendering in Blender, and importing into Godot.

Source

Steam News / 19 November 2025

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