Full notes
Full Catjinni Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Catjinni Survivors changes
What started as a passion project for a cat-loving solo developer has grown into a full-scale magical bullet-heaven. I've poured my heart into the hand-drawn art, the unique VR implementation, and the chaotic gambling mechanics. Seeing the first players and creators jump in today has already made the journey worth it.
What awaits you in Version 1.0:
Magical Cat Heroes: Choose your feline, each with unique abilities and playstyles
Intense Bullet-Heaven Action: Survive massive monster hordes in Flat-Screen or VR
High-Stakes: Meet the shady Franky and risk your gold in a dice game to power up your build (or lose it all!)
Day & Night Cycle: Adapt your strategy as tougher enemies emerge after dark
Hand-Drawn Art: Every cat, enemy, and spell drawn by hand.
A Note from the Developer
Your feedback means everything to me. I've worked hard to make this release as stable as possible, but if you find any bugs or have suggestions, please drop them in the Steam Discussion forums or join our Discord.
To everyone who played the demo, wishlisted the game, or sent words of encouragement along the way: Thank you. This launch wouldn't exist without you.
Now grab your magic and start surviving. The cats are counting on you.
Niel Widy
Source
Changelog.gg summarizes and formats this update. How we read updates.
