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- Catharage
7th of September Update: Photo Mode and New Achievements
Hello! I've pushed a new build that includes the following new features and changes: Photo Mode (returns): You can now enable a photo mode from the pause menu. In this mode you can move the camera freely using your cont…
Announcement5 changesGameplayUI/audio - Catharage
End of August Update
Hey everyone! I just pushed an update containing a number of QOL and polish features: Free floating scrap and credit chests now track to the player like materials do. Scrapping loot now shows a preview of the potential…
Announcement5 changesUI/audioGameplay - Catharage
Devlog: Starmap, Progression and Faction Objectives
Hello! In this first devlog-style post I want to lay out the structure of the release version in more detail, going over how warping, objectives and unlocks will work as well as expanding on the "sectors" concept I ment…
Store3 changesUI/audio - Catharage
Unified Camera Mode, Launcher Buffs and Tutorial Tweaks
Hello! I've updated the demo to address camera handling, launcher performance and the tutorial: Unified Camera Modes: Instead of the previous distinction between "normal" operation and the "fighter mode", the camera now…
Announcement5 changesPerformanceGameplay - Catharage
Demo Update: New Suspend Feature, Camera Controls & More
Hey everyone, I just pushed a major update to the demo, based on player feedback and outstanding fixes and goals: Suspend Feature: I've added a new option to the pause menu called " suspend & quit " that allows you to s…
Announcement4 changesFixUI/audio - Catharage
Demo Bugfixes and QOL Update
I've just uploaded a small demo update addressing some outstanding bugs and implementing feedback. Changelog fixed a bug where fleet members would show up on the targeting display despite being dead camera switching is…
Announcement4 changesFixBalance






