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Steam News24 May 20215y ago

0.2.10d Patch Notes

Changes Erasing game data now asks for confirmation, and allows you to be more selective with what you want to delete Trap doors can be broken open with Break, to make them more consistent with normal doors The game now

Full notes

Full Catacomb Kids update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition14 changes0 removals
  • Performance
  • Gameplay
  • Store
  • Balance
  • UI and audio
changedCrash: Tutorial crashes
changedCrash: Game sometimes crashes when killing things with soul-weapons
changedCrash: Several crashes related to vampiric thralls
changedBug: Externally-loaded encyclopedia entries aren't rendering line breaks properly
changedBug: Trap floors sometimes generate without a proper entrance and spawn the player in walls or ceilings
changedBug: Shop door passwords aren't always consistent between level seeds/saving and loading

Catacomb Kids changes

changedCrash: Tutorial crashes
changedCrash: Game sometimes crashes when killing things with soul-weapons
changedCrash: Several crashes related to vampiric thralls
changedBug: Externally-loaded encyclopedia entries aren't rendering line breaks properly
changedBug: Trap floors sometimes generate without a proper entrance and spawn the player in walls or ceilings

Changes

  • Erasing game data now asks for confirmation, and allows you to be more selective with what you want to delete

  • Trap doors can be broken open with Break, to make them more consistent with normal doors

  • The game now prompts you to save when you quit from the esc menu in Generous mode, and warns you about losing your progress in Permadeath and Continues modes

  • Made some improvement to the behaviors of vampiric thralls

  • Made dropkick much more accurate against small creatures and rolling foes

Fixes

  • Crash: Tutorial crashes

  • Crash: Game sometimes crashes when killing things with soul-weapons

  • Crash: Several crashes related to vampiric thralls

  • Goof: Some blocks have extra debug numbers all over them (that I forgot to turn off)

  • Bug: Externally-loaded encyclopedia entries aren't rendering line breaks properly

  • Bug: Trap floors sometimes generate without a proper entrance and spawn the player in walls or ceilings

  • Bug: Sometimes the name of enchanted equipment ends with an extra "and"

  • Bug: Sometimes when jumping up onto a ledge the player clings to the ground strangely

  • Bug: Enemy footwear wasn't generating as the right type

  • Bug: Pressing [delete] prompts the "are you sure you want to delete this file?" dialog even when no selected file exists

  • Bug: Defeated Bosses display the wrong icon on the timeline for the Tank and Bear

  • Bug: Shop door passwords aren't always consistent between level seeds/saving and loading

  • Bug: Grumbuls in the Tank Fight will sometimes contantly generate "?"s above their heads

  • Bug: Issues with controllers and keyboards stealing each others' input in co-op

  • Bug: Campfires in Grumbul Forts draw behind the walls of the forts

  • Bug: Weapons sometimes spawn as default templates 'small weapon', 'cutting weapon' etc.

  • Bug: Equipment with telepathic enchantments is missing the "of empathy/telepathy/sensing" part of the name

  • Bug: Shop passwords are sometimes too obscured by background elements to be of any use

  • Bug: Doing a Daily Run after a normal run won't reset the internal floor/run time, making the timeline weird

  • Bug: Quitting in Generous mode on Floor 1 creates a save summary with the wrong class name and hp

  • BugCatacoins earned in the Daily Run aren't added to ones Catacoin total
  • Bug: Overwriting another save when saving a recovered game in Co-op doesn't work

  • Bug: Shopkeeper doesn't target player upon being lit on fire

  • Bug: The wrong level music plays after loading games, sometimes

  • Bug: View focus on breaking ice barriers is weird and impacts performance poorly

  • Bug: Armor of reflection doesn't properly deflect plague flies

  • Typo: The loading screen subtitle for the twins has an errant "#" in it

  • Typo: Armors "of the Ghost" were misnamed "of Dreams"

Source

Steam News / 24 May 2021

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