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Steam News20 June 20261mo ago

Updates 6-19-2026

Transparent floors such as skylights and treetops are now actually transparent. You will be able to see down through them (at least in MSXOtto+), and they should be better about letting light through.

Full notes

Full Cataclysm: The Last Generation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes2 removals
  • Maps
  • Gameplay
  • Fixes
fixedTransparent floors such as skylights and treetops are now actually transparent. You will be able to see down through them (at least in MSXOtto+), and they should be better about letting light through. There is still a bit of an inconsistency vis a vis shading on the dirt around the base of the tree when viewed from the treetop, and a few tree tiles are still inconsistent with their treetops. Fixing this is an annoyingly multi-stage issue, but it is getting fixed, and is at least far better than it was.
removedRemoved a few cheeky DDA references from the game text.
removedHoneydew can no longer be made into sugar. Neither can peppermint patties or other various candies. There is a good argument for leaving honeydew in but as it was it was removing the toxins from it, which was unintended.
changedDecreased mansion loot a bit, mostly going after items that had a 100% spawn rate.
addedMansion ferals can now spawn in bigger groups.
changedA few roaches and rats can spawn in mansions now.

Cataclysm: The Last Generation changes

fixedTransparent floors such as skylights and treetops are now actually transparent. You will be able to see down through them (at least in MSXOtto+), and they should be better about letting light through. There is still a bit of an inconsistency vis a vis shading on the dirt around the base of the tree when viewed from the treetop, and a few tree tiles are still inconsistent with their treetops. Fixing this is an annoyingly multi-stage issue, but it is getting fixed, and is at least far better than it was.
removedRemoved a few cheeky DDA references from the game text.
removedHoneydew can no longer be made into sugar. Neither can peppermint patties or other various candies. There is a good argument for leaving honeydew in but as it was it was removing the toxins from it, which was unintended.
changedDecreased mansion loot a bit, mostly going after items that had a 100% spawn rate.
addedMansion ferals can now spawn in bigger groups.
  • Transparent floors such as skylights and treetops are now actually transparent. You will be able to see down through them (at least in MSXOtto+), and they should be better about letting light through.

    • There is still a bit of an inconsistency vis a vis shading on the dirt around the base of the tree when viewed from the treetop, and a few tree tiles are still inconsistent with their treetops. Fixing this is an annoyingly multi-stage issue, but it is getting fixed, and is at least far better than it was.

  • Weather should now happen in ravines and other low-level places which are still technically outside.

  • Removed a few cheeky DDA references from the game text.

  • Honeydew can no longer be made into sugar. Neither can peppermint patties or other various candies. There is a good argument for leaving honeydew in but as it was it was removing the toxins from it, which was unintended.

  • The recipe to get sugar from corn or other foods using lye powder is now mostly dependent on Science and not Cooking.

  • Decreased mansion loot a bit, mostly going after items that had a 100% spawn rate.

  • Mansion ferals can now spawn in bigger groups.

  • A few roaches and rats can spawn in mansions now.

  • Dehydrated/rehydrated/pickled/canned/etc. fruits and vegetables are now named as "dehydrated strawberries" (for example) instead of "dehydrated fruit, strawberries".

  • Stopped painkiller effects from becoming permanent if your pankiller value exceeded your actual pain.

  • Fixed the milling recipe for dried starch.

  • @Goodgulf_PL added MSX tiles for all metal fragments, fabric patches, and fabric sheets, as well as the slow-sand water filter.

  • @Fats420 added NeoDays tiles for the feral pyro, knife-wielding feral human, and rubber flooring.

  • @SD-5600 submitted some updates to the simplified Chinese translation.

Source

Steam News / 20 June 2026

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