Full notes
Full Cataclysm: The Last Generation update
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What changed
- Maps
- Gameplay
- Fixes
Cataclysm: The Last Generation changes
Transparent floors such as skylights and treetops are now actually transparent. You will be able to see down through them (at least in MSXOtto+), and they should be better about letting light through.
There is still a bit of an inconsistency vis a vis shading on the dirt around the base of the tree when viewed from the treetop, and a few tree tiles are still inconsistent with their treetops. Fixing this is an annoyingly multi-stage issue, but it is getting fixed, and is at least far better than it was.
Weather should now happen in ravines and other low-level places which are still technically outside.
Removed a few cheeky DDA references from the game text.
Honeydew can no longer be made into sugar. Neither can peppermint patties or other various candies. There is a good argument for leaving honeydew in but as it was it was removing the toxins from it, which was unintended.
The recipe to get sugar from corn or other foods using lye powder is now mostly dependent on Science and not Cooking.
Decreased mansion loot a bit, mostly going after items that had a 100% spawn rate.
Mansion ferals can now spawn in bigger groups.
A few roaches and rats can spawn in mansions now.
Dehydrated/rehydrated/pickled/canned/etc. fruits and vegetables are now named as "dehydrated strawberries" (for example) instead of "dehydrated fruit, strawberries".
Stopped painkiller effects from becoming permanent if your pankiller value exceeded your actual pain.
Fixed the milling recipe for dried starch.
@Goodgulf_PL added MSX tiles for all metal fragments, fabric patches, and fabric sheets, as well as the slow-sand water filter.
@Fats420 added NeoDays tiles for the feral pyro, knife-wielding feral human, and rubber flooring.
@SD-5600 submitted some updates to the simplified Chinese translation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
